[D&D] The Lost Mines of Phandelver Character Sheets

Discussion in 'Community Discussion' started by ravenvii, Mar 5, 2016.

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  1. ravenvii, Mar 5, 2016
    Last edited by Plutonius: Feb 9, 2017

    ravenvii macrumors 604

    ravenvii

    Joined:
    Mar 17, 2004
    Location:
    Melenkurion Skyweir
    #1
    Starting Character Sheets & Backgrounds (PDF)

    Count Bartholomeus Edmond Lochaber III, Earl of Corlinn Hill (Nobleman Human Fighter) - Level 2
    XP: 523
    GP: 70
    SP: 6
    HP: 17
    hit dice: 2d10, unused
    Items: chain mail, Greataxe, 3 javelins, backpack, blanket, tinderbox, 1 days of rations, waterskin, set of fine clothes, signet ring, scroll of pedigree, shield, shortbow, 20 arrows, scimitar, 1 potion of healing

    Veit Frostbeard (Male Dwarf Cleric) - Level 2
    XP: 523
    GP: 57
    SP: 6
    HP: 22
    hit dice: 2d8, unused
    Items: chain mail, shield, warhammer, 2 handaxes, holy symbol, backpack, crowbar, hammer, 10 pitons, 9 torches, tinderbox, 9 days of rations, waterskin, mason’s tools, dagger taken from a fallen enemy as a trophy, deck of playing cards, set of common clothes, pouch, rank insignia (sergeant), scimitar, shortbow, 20 arrows, wooden needle, 50 feet of hempen rope,

    SPELLS AVAILABLE:
    Cantrips: light, sacred flame, Thaumaturgy;
    Level 1: Bless, Command, Cure Wounds, Detect Magic, Guiding Bolt, Healing Word, Inflict Wounds, Sanctuary, Shield of Faith;

    Currently Prepared Spells: Shield of Faith, Healing Word, Guiding Bolt, Command, Bless, Cure Wounds
    Slots: 3 L1; unused

    Dalovraeg Whulgerlug Battlehammer (Male Dwarf Cleric) - Level 1
    XP: 173
    GP: 10
    HP: 11
    hit dice: 1d8, unused
    Items: chain mail, shield, warhammer, 2 handaxes, holy symbol, backpack, crowbar, hammer, 10 pitons, 9 torches, tinderbox, 9 days of rations, waterskin, mason’s tools, dagger taken from a fallen enemy as a trophy, deck of playing cards, set of common clothes, pouch, rank insignia (sergeant), 50 feet of hempen rope

    SPELLS AVAILABLE:
    Cantrips: light, sacred flame, Thaumaturgy;
    Level 1: Bless, Command, Cure Wounds, Detect Magic, Guiding Bolt, Healing Word, Inflict Wounds, Sanctuary, Shield of Faith;

    Currently Prepared Spells: Shield of Faith, Healing Word, Guiding Bolt, Command, Bless, Cure Wounds
    Slots: 2 L1; unused

    Portia Thorngage (Female Halfling Rogue) - Level 2
    XP: 523
    GP: 61
    SP: 6
    HP: 14
    hit dice: 2d8, unused
    Items: shortsword, shortbow, 20 arrows, studded leather armor, thieves’ tools, backpack, bell, 5 candles, crowbar, hammer, 10 pitons, 50 feet of hempen rope, hooded lantern, 2 flasks of oil, 4 days of rations, tinderbox, waterskin, crowbar, set of dark common clothes including a hood, pouch, 1 potion of healing

    Syllin Siannodel (Female Elf Wizard) - Level 2
    XP: 433
    GP: 51
    SP: 6
    HP: 16
    hit dice: 2d6, unused
    Items: shortsword, component pouch, spellbook, backpack, bottle of ink, ink pen, 10 sheets of parchment, small knife, tome of historical lore, holy symbol, prayer book, set of common clothes, pouch, frog statuette

    SPELLS AVAILABLE:
    Cantrips: Mage Hand, Prestidigitation, Ray of Frost, Shocking Grasp
    Level 1: Magic Missile, Burning Hands, Sleep, Mage Armour, Shield, Detect Magic, newspell1, newspell2

    Currently Prepared Spells: (4): Magic Missile, Burning Hands, Sleep and Mage Armour
    Slots: 3 level 1; unused


    Claus Fletcher (Male Human Fighter) - Level 2
    XP: 523
    GP: 56
    SP: 6
    HP: 17
    hit dice: 2d10, unused
    Items: studded leather armor, longbow, 40 arrows, greatsword, rapier, scimitar, shield, backpack, bedroll, mess kit, tinderbox, 9 torches, 9 days of rations, waterskin, 50 feet of hempen rope, carpenter’s tools, shovel, iron pot, set of common clothes, pouch

    Other resources:

    Basic Player Handbook (TZe Rulez!): http://media.wizards.com/2015/downloads/dnd/BasicRules_Playerv3.4_PF.pdf
    Basic DM Book (Ze Monsterz!):
    http://media.wizards.com/2015/downloads/dnd/BasicRules_Playerv3.4_PF.pdf

    List of Basic Cleric Spells
    (precise descriptions in file below):
    0 Level (Cantrips)
    Guidance
    Light
    Resistance
    Sacred Flame
    Spare the Dying
    Thaumaturgy​
    1st Level
    Bless
    Command
    Cure Wounds
    Detect Magic
    Guiding Bolt
    Healing Word
    Inflict Wounds
    Sanctuary
    Shield of Faith​
    2nd Level
    Aid
    Augury
    Hold Person
    Lesser Restoration
    Prayer of Healing
    Silence
    Spiritual Weapon
    Warding Bond​
    3rd Level
    Beacon of Hope
    Dispel Magic
    Mass Healing Word
    Protection from Energy
    Remove Curse
    Revivify
    Speak with Dead
    Spirit Guardians
    List of Basic Wizard Spells (precise descriptions in file below):
    0 Level (Cantrips)
    Dancing Lights
    Fire Bolt
    Light
    Mage Hand
    Minor Illusion
    Prestidigitation
    Ray of Frost
    Shocking Grasp​
    1st Level
    Burning Hands
    Charm Person
    Comprehend Languages
    Detect Magic
    Identify
    Mage Armor
    Magic Missile
    Shield
    Silent Image
    Sleep
    Thunderwave​
    2nd Level
    Arcane Lock
    Blur
    Darkness
    Flaming Sphere
    Hold Person
    Invisibility
    Knock
    Levitate
    Magic Weapon
    Misty Step
    Spider Climb
    Suggestion
    Web​
    3rd Level
    Dispel Magic
    Fireball
    Fly
    Haste
    Lightning Bolt
    Major Image
     

    Attached Files:

  2. twietee macrumors 603

    twietee

    Joined:
    Jan 24, 2012
    #2
    I've added Bless and Cure Wounds as prepared spells since those are domain spells (which I don't have to prepare but can use nonetheless) of mine and because I would probably forget about them otherwise.
     
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