I have both of these. Fantastical is my favorite calendar app.
But I fail to see anything useful about Cardhop.
But I fail to see anything useful about Cardhop.
Which is probably why it was added to the premium subscription for free.I have both of these. Fantastical is my favorite calendar app.
But I fail to see anything useful about Cardhop.
So much this. Devs don't have a right to earn anything from their product. Only the rights to try to make money and to not have their work stolen.Devs do have to eat, but I am not running a charity.
I can see that it is supposed to apply to existing customers, but when I try to click through, I am told that it does not. However, their own website has to conflicting indicators on that, which makes me annoyed with a product that otherwise I like. It makes me distrust flexibits, though.The deal applies to existing customers as well, if you don't mind paying for the next yearly installment early.
It works. I was able to get the offer. I'm an existing customer for several years.I can see that it is supposed to apply to existing customers, but when I try to click through, I am told that it does not. However, their own website has to conflicting indicators on that, which makes me annoyed with a product that otherwise I like. It makes me distrust flexibits, though.
Similar to copyright after Disney lobbied so much to take several decades for their properties to enter public domain. Nowadays everything's milked in reboots which isn't bad at face value, but because entertainers can rely on older properties there's less motive to create new things that may not succeed (although I don't understand how Disney wouldn't know whether a release would succeed or not at this point). I think creators are due royalties but they're not contributing to society if they sit back on them and don't create anything new for the public domain to release iterative work from.Sure devs have to eat as well. They can just develop something new and fancy and sell it as an upgrade so they can buy food.
But with a subscription they can (theoretically) keep charging for the same stuff month after month without doing anything else than the initial work.
Basically it’s just loading the risk on the consumers.
In the old days they were running the risk - would the next big release sell or not?
Now the consumer holds the risk: will I get something for my money next month?
It's clear that this is for the next 12 months only. Regular price after that. This is essentially a quick way to get a lot of people on board for less, then get them on the regular payment cycle a year later.If I subbed monthly for $1.25, does this price remain until I cancel or, it is only for the next 12 months?