Just to be clear, the default is also scaled and is not a desktop space of 2560x1600. Unless you explicitly override it, which I still don’t believe you can easily do on the laptops from System Preferences, the whole display resolution of 2560x1600 will be used in all the scaled resolutions, default included.
The Retina Macs used to default to what we call 2:1, which would be 1280x800 effective screen space. Since if you multiply both horizontally and vertically with 2 you get the actual resolution, so you have 4 pixels per desktop pixel. Content like images, video, etc. can still use all the pixels, and everything is just sharper.
The newer computers default to a bit higher effective desktop resolution. But actually, 2:1 (AKA @2x) is actually both sharper looking since it’s a clear integer scaling and you don’t have some pixels requiring more or less screen pixels compared to others; and it’s also less work on the GPU since it’s a straight up scaling, rendering “only” at 2560x1600 scaled. If you theoretically set the effective screen space resolution to 1920x1200, the GPU will actually render 3840x2400 scale it to 1920x1200 and then scale it to display resolution of 2560x1600.
So in short, it would actually be more likely to improve battery life, but it’s unlikely to be a really noticeable difference