Desert golfing anyone?

Discussion in 'iPad' started by turbineseaplane, Nov 11, 2015.

  1. turbineseaplane macrumors 68020

    turbineseaplane

    Joined:
    Mar 19, 2008
    #1
    Has anyone tried desert golfing on the iPad pro vs on the Air 2?

    I'm pretty shocked to see that the refresh rate appears to be "meh" on the new Pro.

    Side by side on the same game, the pro has pretty bad ghosting and "trails" when the golf ball is in motion. On the Air 2, not really.

    Very disappointing. Anyone else see this?

    Perhaps the game needs an update?
    Just a function of the bigger screen?
     
  2. yegon macrumors 68020

    Joined:
    Oct 20, 2007
    #2
    It'll likely need updating. Played 3k holes on my phone, about a 1000 on my Air 2. I've noticed the framerate gets a bit funny when you're using PiP sometimes, usually after unpausing. I don't think it's 'cos the hardware can't handle it XD
     
  3. mrklaw macrumors 65816

    Joined:
    Jan 29, 2008
    #3
    Well although it's faster, it has about twice as many pixels to drive. So for offscreen graphics benchmarks it'll be amazing but when it actually has to draw all 5+ million pixels it'll start sucking up that extra GPU power
     
  4. yegon macrumors 68020

    Joined:
    Oct 20, 2007
    #4
    True....but I really don't think that applies to Desert Golfing :)
     

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