Okay then......
first off...... Design is about communication....... agreed, but Design cannot not fail to communicate something......... it might not have an intentional or defined 'message'...... It can be left up to the viewer to make up their own mind about what it is saying, as opposed to some singular vernacular meaning.
Somebody might not get the intended message that a design is trying to convey, someone else might......... Is this design flawed because it only engages 50% of the audience?? Of course it isn't, we can presume that the other 50% simply are not the target audience.
The discussion with regards to music covers, I didn't say that all CD covers do not convey or communicate a message, the example you gave is a superb cover, but there are many dance artists for instance that release just a plain white cover, with their name set in Helvetica in Black. Some of these artists do not have cover artwork because they believe it's whats on the vinyl that matters, not the artwork...... of course people (mainly designers) will turn around and have or will attribute meaning to the cover when there isn't any.... there is nothing wrong with either releasing a plain white cover with no meaning, attributing meaning to the plain white cover, or releasing the most stunning piece of design ever........ variety... it is a wonderful thing!!
The cover of 'dubnobasswithmyheadman', whilst fantastic and can be interpreted as a visual reaction to the sound of the record, the actual style of the cover is taken from the book 'mmm... skyscraper i love you' a book concieved by Underworlds Karl hyde and Tomato's John Waricker, the book is a Typographic Journal of New York, it formed part of the creative process and development work of the album......... it really is a fantastic book, but it could just be possible that the book/cover design relates more to to the creative process and inspiration for the creation of the album, as opposed to been inspired by the sound of the music and concieved after the album was completed.
Not all music cover artwork tries to convey the style of the music, I personally would try to endeavour to make the design fit the sound of the CD as how I would interpret it, the same way as that in an earlier email, I suggested that if you were to do a magazine spread for a band, listen to the music, and read the content of the article before you start designing...... I believe that this is a good starting point, it may not be to everyones tastes, or people might not agree with me....... but that's the way I would approach it, the same as if I was a CD sleeve designer I would want to listen to the album first before I even ventured anyway near a mac......
With regards to if I was in a band, and hired you as a designer to do all the graphics, if one and only one person outside of the existing fanbase, bought the album, because they liked the cover, then yes I would deem that a success, but that ultimately is a personal opinion and relates to how you quantify success, whether it be in 10, 100's, 1000's, 10,000's etc.... if it reaches ONE person I would deem it successful, others might measure it in millions...... it's a personal opinion on what is successful and I don't think you can put numbers on that.
In relation to the above I wouldn't necessarily agree that covers are there to sell millions of copies or make or break records, for instance look at REM's 'New Adventures In Hi-Fi' I think a stunning sleeve design, it represents the albums content beautifully, the fact that the album was recorded on the road, whilst on the tour, the album both in sound and artwork captures the dislocation of touring beautifully, yet this album wasn't hugely successful when compared to Monster, or Out Of Time...... it doesn't mean that the design for this album failed because it didn't match the sales of the previous 3 albums..... there are other factors at work to why this album wasn't as successful. But in my eyes the design of the album was successful and worked with the album as a whole package.
Sometimes all you need is handwritten text to advertise your yard sale. That is a cheap, effective solution for that problem. I'd call that good design.
Depends doesn't it.......? I'd call it effective and economic design..... But only if they sold atleast one item..
My take on design school is that it's a good thing to a point, when I finished school, I went straight to college to study Graphic Design and New Media, then after I finished college I went to study Graphic Design and New Media at University, I personally am fascinated by design, and this includes all design whether it be product, architecture, automotive I simply am inspired by it all. I'm very glad that I studied design at an educational level for 5 years, and like quanta I was taught by some people with excellent reputations. I personally really like trial and error, and find that this is a very important part of my own creative process, I'm in the school of thought that it is better to try and fail than not try at all.......and I'd rather try and climb Mount Everest than listen to someone tell me what it was like to climb it.....
I consider myself very lucky to have formal design training behind me, and I personally do not think I'd be a good a designer as I am now without the lecturers and my fellow students who have questioned and pushed me, my work and my process, as opposed to if I didn't have had design training..... But I really believe that formal design education is only one route, and I would never dissuade someone from not doing a design course if they felt it was what was best for them, as it can be done and sometime's the most original work is done by people without formal design training or any idea of the 'pain in the arse' rulebook that some designers strictly adhere to!
I really agree with what quanta said about trusting your own intuition, but not ignoring what other people say or suggest...... that indeed is one of the great things with discussing or working with other designers/creatives, they suggest things that maybe you haven't considered, they open up other avenues and question what you are doing and why. It's good to realise that you don't/can't work in a creative vacuum.
I really like what everyone is saying here, and I think it's great that there are so many passionate people on this site, it makes for good intelligent discussions and it's refreshing for me to hear different opinions and experiences on what they believe is or constitues what design is!!!
Respect.
Gavin