Because:BUT WHY?
So basically he put a virus on a watch.
One DVD? Compressed, the entire collection of Japanese NES games (over a thousand) is under 100MB, and it's under 300MB uncompressed.Fun fact: You can put the entire global NES game catalog onto one DVD.
DVD? Surely it'd fit onto a CD. There are around 700 NES games, each one between 8kb-1mb.Gotta love emulation.
Fun fact: You can put the entire global NES game catalog onto one DVD.
The watch itself really is the virus... think about it for a second.So basically he put a virus on a watch.
Once Windows 95 was loaded onto the Apple Watch, the booting process took an hour because it's being emulated rather than virtualized.
In my experience, games as simple as Breakout and Pong are laggy on my Apple watch and they are written natively to WatchOS so I think your, "more capable of running them", comment is a highly optimistic. I think the emulation software would bring to run NES, Atari, etc would bring it to it's knees much like this Win95 demo did.I haven't done the math, but you could probably fit every home video game produced through 1990 on an Apple watch, and it's more than capable of running them. I expect an iPhone could comfortably store and run every game produced globally through the mid-90s.
If one has so much spare time to waste, why would he need a watch - at all?
How do you tell?if Windows 95 on Apple Watch takes an hour to boot, then Windows XP may take a day to boot. XD
If you checked out his medium-post you would have known he did that a year ago.My guess would be that Microsoft being more open that Apple, it was it easier to get Window not Mac OS running on the hardware the software was never intended run on.
After developer Nick Lee realized that the Apple Watch's 520 MHz processor, 512 MB of RAM and 8 GB of internal storage made it more powerful than many desktops running Windows 95 in the 1990s, he felt confident he could get it to run Microsoft's successful operating system.
To get Windows 95 to run on the Apple Watch, Lee knew he couldn't rely on Apple's WatchKit SDK because it doesn't allow developers to directly access user touch locations. Instead, the SDK forces developers to use Apple's stock controls. So Lee had to patch certain files within a WatchKit app to load his own app code rather than Apple's. Lee tells MacRumors the process, which puts an x86 emulator into a self-contained Watch app, essentially turned Windows 95 into an an app.
Photo via Nick Lee
Once Windows 95 was loaded onto the Apple Watch, the booting process took an hour because it's being emulated rather than virtualized. Lee also had to attach a straw to a small motor that nudged the Digital Crown periodically to keep the Watch awake. Once the Watch is all booted up and ready, users can control the mouse with their finger. However, because the emulation is so slow, Lee told MacRumors that "it only registers a few pixels per movement on the screen." To combat the lack of speed users can queue up commands by rapidly swiping on the display.
The Watch can be seen booting up and running Windows 95 in the video above, and Lee goes into further detail about the process in his Medium post.
Article Link: Developer Gets Apple Watch to Run Windows 95
Bless, you still associate Windows with viruses in 2016.... That joke just keeps on giving !
I think it's awesome that you can run a full OS on a watch.