Developer program? Confused

Discussion in 'iOS Apps' started by Kaitlyn2004, Aug 17, 2008.

  1. Kaitlyn2004 macrumors member

    Joined:
    Aug 17, 2008
    #1
    I want to start making apps that people can put on their iPhone/iPod Touch... and they will be both free and paid.

    http://developer.apple.com/iphone/program/

    I'm confused - I thought they provided the SDK free and you can create your apps? You have to pay $100 (or what's the $300 for?) if you want them to be in the app store?
     
  2. TuffLuffJimmy macrumors G3

    TuffLuffJimmy

    Joined:
    Apr 6, 2007
    Location:
    Portland, OR
    #2
    you can get the SDK for free, but it'll cost you $100 to get your app in the store.
     
  3. Kaitlyn2004 thread starter macrumors member

    Joined:
    Aug 17, 2008
    #3
    So they charge you $100 to be able to list an app in their store, then take an additional 30% off every sale?

    mhmmm....

    WHY do they charge that initial $100?
     
  4. admanimal macrumors 68040

    Joined:
    Apr 22, 2005
    #4
    Because they are reviewing and hosting the app for you and providing space in iTunes. Not to mention that if there was no entry fee, there would be even more useless crap in the store than there already is.

    This deal is better than it is for virtually every other mobile platform
     
  5. TuffLuffJimmy macrumors G3

    TuffLuffJimmy

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    Apr 6, 2007
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    #5
    So people don't spam the store...
     
  6. Kaitlyn2004 thread starter macrumors member

    Joined:
    Aug 17, 2008
    #6
    Ahh okay.

    So is it an application, or pay $100 = good to go (instantly)?

    And then there is a supposed 3 week wait once you actually submit your app and it appears for download/purchase?
     
  7. TuffLuffJimmy macrumors G3

    TuffLuffJimmy

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    Apr 6, 2007
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    #7
    I think you apply... and if you're accepted you pay $99, but I'm not sure. Why don't you read the documentation?
     
  8. DreamPod macrumors 65816

    Joined:
    Mar 15, 2008
    #8
    A bit of more detail: First off, there's the SDK you can download for free. As long as you've got an Intel-based Mac, you can do a lot of your programming on that. Note, you will NOT be able to test on an actual iPhone; instead, the free SDK comes with an iPhone simulator than runs on the Mac. The simulator is pretty darn good by now, but it doesn't support certain types of sound effects (Open AL), doesn't simulate the accelerometer at all, and it isn't anywhere near the same speed as the actual hardware (so where your program may run at a good speed on the simulator, actual hardware it could get a lot of slowdown and bad loading times). I'd definitely recommend working with the free SDK first before paying the $99, as long as your app doesn't depend on something it doesn't support yet.

    So, then there's the $99 program. This gets you three things: the ability to test your app on actual hardware, the ability to publish as many apps as you want to the App Store, either free or for cost, and the ability to write your app for beta versions of the iPhone OS. It also gets you two programmer-support cases with Apple, so if you really just can't figure something out, you can email Apple and they'll try and help you.

    The more expensive program you can ignore, that's for a company that wants to develop apps that can be used by anyone at that company, rather than released to the App store.
     
  9. TuffLuffJimmy macrumors G3

    TuffLuffJimmy

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    Apr 6, 2007
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    Portland, OR
    #9
    Please ignore most of this post, it's very out of date.

    Since the launch of v2.0 you have been able to install your app on a phone or iPod for testing.
     
  10. admanimal macrumors 68040

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    Apr 22, 2005
    #10
    Umm actually that post is exactly correct.

    You still need to pay if you want to test on a device.
     
  11. DreamPod macrumors 65816

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    Mar 15, 2008
    #11
    Yeah, you may not need to download the Beta OS anymore, but you still need to get the licenses for code signing and the device provision to be able to put an app on a device for testing. And to get those requires access to the part of the iphone developer website that you only get by paying $99.
     
  12. The General macrumors 601

    Joined:
    Jul 7, 2006
    #12
    Please ignore all of this post. It is 100% incorrect. :D
     
  13. TuffLuffJimmy macrumors G3

    TuffLuffJimmy

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    Apr 6, 2007
    Location:
    Portland, OR
    #13
    Are you sure? I could have sworn that being able to compile your own program on an iPhone v2.0 was available to everyone as soon as the SDK came out of beta along with the software v2.0 launch.
     
  14. admanimal macrumors 68040

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    Apr 22, 2005
    #14
    No. You still need to be able to sign your app, which requires getting a provisioning profile, which requires paying.
     
  15. Jeremy1026 macrumors 68020

    Jeremy1026

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    Nov 3, 2007
    #15
    No, because you need to pay Apple to get the proper code signing certificates.
     
  16. TuffLuffJimmy macrumors G3

    TuffLuffJimmy

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    Apr 6, 2007
    Location:
    Portland, OR
    #16
    Thanks for that info, sorry about the previous post then
     

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