Developers seem to think blurry is "good enough"

I think this is a perfectly valid concern when you start seeing more than 3 different screen resolutions that aren't perfectly scalable. 1334x750 is not as "clean" as 1920x1080 or 2048x1536, whatever. I almost wish my iPhone 6 surrendered a handful of pixels to be either 1280x720 or jumped to 1440x810....I know Apple uses some special super scaling technique but it is NOT perfect and I've seen how ugly it can get on my rMBP and iPhone 6. I've also seen how crazy things can get on Android devices :/
 
Be patient folks, they didn't build Rome in one day!! Optimizing apps takes time and allot of testing to get it right.
 
As another person mentioned, I believe that many developers are working to now only release an update to their app that optimizes for iPhone 6/6+, but are also making UI improvements, as well as other back-end improvements.

For example, I suspect that USAA "may" release an update to their app once they roll out :apple: Pay.
 
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