I've been interested in these Japanese fantasy games like this.
What are the steps in creating a major RPG like this for iOS? Are the assets created in Maya/3DMax then imported into SpriteKit/SceneKit? Could you give a bit of a detailed explanation of the steps? Would companies like this be using Objective-C or Swift? Doesn't Swift produce more efficient code when accessing APIs like Metal?
Thanks
What are the steps in creating a major RPG like this for iOS? Are the assets created in Maya/3DMax then imported into SpriteKit/SceneKit? Could you give a bit of a detailed explanation of the steps? Would companies like this be using Objective-C or Swift? Doesn't Swift produce more efficient code when accessing APIs like Metal?
Thanks