Diablo 3 Announced

Discussion in 'Mac and PC Games' started by padré, Jun 28, 2008.

  1. padré macrumors regular

    Aug 7, 2006
  2. ReanimationLP macrumors 68030


    Jan 8, 2005
    On the moon.
    Looks amazing too. I watched the live stream of the WWI Opening Ceremonies.

    I wish Blizzard would give us a release month/date/sometime for SC2 and WotLK.

    I gets the feeling this wont be coming out until the end of next year, beginning of 2010.
  3. JollyRogers macrumors regular

    Mar 12, 2008
    Very cool! I know I'll be one of millions getting this :D
  4. w00master macrumors 65816

    Jul 18, 2002
  5. Yvan256 macrumors 603


    Jul 5, 2004
    Mac requirements?

    Yes, Blizzard have been releasing their games for both Mac and PC at the same for quite a number of years now. It's also usually a dual-system package, i.e. you get both versions in the same box, so there's no need to hunt for a Mac version.

    I sure hope Starcraft II and Diablo III can work on a Core 2 Duo Mac mini... that GMA950 is surely going to be a problem. :(

    On the other hand, Apple will probably update the Mac mini and/or release a replacement system before either games are released. :D
  6. Fogtripper macrumors member

    Apr 19, 2008
    Having huge issues trying to load the pages from the site in Safari. Bah.
  7. seattle macrumors 6502

    May 15, 2007
    Gameplay looks great I hope it comes out soon.
  8. luffytubby macrumors 6502a


    Jan 22, 2008
    please let it have third person camera and WASD controls... please please please.

    I cant get used to isometric bird view camera and mouse control. its so 1995.
  9. ipoddin macrumors 6502a


    Jan 6, 2004
    Los Angeles
    Does anyone know if D2 will play nice on modern Macs? I'm interested in reinstalling on my Mac Pro or iMac. Both running leopard
  10. padré thread starter macrumors regular

    Aug 7, 2006
    D2 on macpro and macbook pro

    it works fine for me on leopard on both my macbook pro and my mac pro
  11. Chone macrumors 65816


    Aug 11, 2006
    It's Diablo... not Hellgate or Oblivion.
  12. luffytubby macrumors 6502a


    Jan 22, 2008
    welcome to 2008

    goodbye 1996
  13. thejadedmonkey macrumors 604


    May 28, 2005
    Actually, Hellgate runs fine on any mac (with XP). I play it on my MBP with an x1600 card in it, and I recently installed it on a friends PC that has a GMA950 in it.. and it's not spectacular, but it's very playable. FSS has really polished the game, and had they released it about a year later then they did, it would be, IMO, a worthy competitor.

    As for Diablo III, I'm not sure how I feel about it. The 3D design reminds me too much of Warcraft, and I'm not a big fan of that style. Hopefully they change the gamma or something of the game to make it feel more "darker"...

    and what witch doctor looks amazing!
  14. martychang macrumors regular

    Sep 3, 2007
    What? Isometric is superior for controlling complex action, which is what Diablo is. Time has nothing to do with it.

    Not to mention if you actually watched the video you'd see that it's isometric mouse control already. I HIGHLY doubt they'll scrap it now.
  15. Yvan256 macrumors 603


    Jul 5, 2004
    Not to mention that any other display method would be highly inefficient for a game such as Diablo III and Starcraft II, just like any MegaMan game that isn't in 2D just plain sucks. ;)
  16. Cander macrumors 6502

    Jun 3, 2008
    Since the keyboard existed before the mouse, wouldn't keyboard control be considered the old out of date way to control a player too?

    :cool: ;)

    Come on Blizzard!! Multi touch!!!!!
  17. nagromme macrumors G5


    May 2, 2002
    Birds-eye isometric is 1996... but birds-eye in perspective is perfectly modern.

    See Starcraft vs. Starcraft II for instance.
  18. Koreos macrumors member

    Mar 4, 2008
    Do you guys think this game would run on an actual Macbook 2.4 with 4GB ram? :(
  19. luffytubby macrumors 6502a


    Jan 22, 2008
    1)yes it has, and thats why its standard to use WASD in this day and age. a standard which WoW helped set.

    2)I did watch the video(WTH would I comment if I had not?) and I never asked them to scrap it. I asked them to add WASD and third person view - See guild wars and neverwinter nights, which have both Point and click and WASD.

    WASD would obviously suck for an RTS, however Diablo and starcraft are not the same thing.
    As for your MegaMan argument, - it has nothing to do with MegaMan not being able to translate into 3D. Just like Zelda made the jump, and like Metroid and Super Mario and Metal Gear solid and so on and so forth, so can MegaMan.
    People just got to be willing to move with the times.

    My own theory is that Blizzard dont want their Wow Audience to go to Diablo III. Thats why they seperate the two games with different control schemes and such. it makes sense. WoW is a money hat with over 10 million subscribers. It does not make sense to take players over to a free game that will only give them revenue once.
  20. nhexima macrumors member

    Dec 3, 2007
    This looks pretty good, it's great that Blizzard is so supportive of the Mac platform. I love that they kept the isometric viewpoint, unlike say, Fallout 3.

    The thing I'm worried about is if my semi-new iMac and my friend's semi-new MacBook (both from January of this year) will be able to play it whenever this comes out, probably mid-2010, I'd guess. By then our video cards will be pretty ancient...
  21. bluebomberman macrumors 6502a


    Jan 9, 2005
    Queens, NYC
    I highly doubt you'll see WASD controls or anything drastically different - they seemed to have gone to great lengths to make it like Diablo II, only more awesome.

    Personally, I'm skeptical this will run on any Macs sporting GMA950s. Don't even ask about Power PCs.
  22. micsaund macrumors 6502


    May 31, 2004
    Colorado, USA
    3rd person controllable camera is PRECISELY why I hate many new games. I dislike having to manipulate the stupid camera in the middle of battles, especially when I turn and it zooms way-in because I'm against a wall or something stupid like that.

    Another example: Rollercoaster Tycoon. I loved the first two versions without the "full 3D, moveable camera". RCT3? Junk, IMHO.

    By knowing the angle the camera will always be at, the devs and artists can ensure that the graphics look good and don't have clipping issues.

    Not every game *has* to have the "latest and newest" bells and whistles just because it can be done. Gameplay is tops and always will be. If people want massive 3D effects and other whiz-bang fluff, they can get some really good bargains in the $19.99 discount bin since it's filled with recent releases that failed to deliver on gameplay and instead went for wiz-bang graphics entirely... Me? I'll take a good game instead, please.

  23. wildcardd macrumors 6502a

    Mar 26, 2007
    Denver, CO
    I would doubt WASD controls with a first person option. This is Diablo folks. Traditional click and slash isometric action. Prepare to go through a mouse or two before it is all said and done ;)

    I can't wait. I might even buy the DII battle chest so I can play DII all over again. My original DII disk was version 1.0 and didn't have the mac version on it.

    Wow has it really been 8 years since DII.
  24. nhexima macrumors member

    Dec 3, 2007
    And the original DII had a max resolution of 640x480, right?
  25. Eric5h5 macrumors 68020

    Dec 9, 2004
    LOD allowed 800x600 though.

    Using a ***THREEDEE!!!!!*** control scheme, just because you can, is not "moving with the times", it is called "bad gameplay." It's like lens flares and bloom. Overdone, and not cool anymore except when used sparingly.


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