Did 10.6.5 really fix graphics/ openGl issues???

Discussion in 'macOS' started by MBX, Nov 10, 2010.

  1. MBX macrumors 68000

    Sep 14, 2006
    I don't really feel any improvement. In fact trying to move around Spaces still is lagging and almost impossible, they still haven't fixed that bug?!?

    Safari feels a bit slower, chruns a bit more sometimes.

  2. neo25 macrumors newbie

    Jul 30, 2009
    Same here. In fact i never experienced one single kernel panic since i bought my new iMac about a year ago. But now, with this @#$$ update my iPhoto seems like crashing eventually. Chances are, reading the log, the problem is located in video card...
    Heres my log.

    Attached Files:

  3. daneoni macrumors G4


    Mar 24, 2006
    CLear out your caches and do a PRAM/SMC reset.
  4. GuMossad macrumors newbie

    Nov 11, 2010
    Nah, it's worse than 10.6.4... Even with FM 2011 it's crappy and choppy. So it wasn't fixed, it just got worse!
  5. Fire Chief macrumors newbie

    Sep 11, 2008
    It solved several artifacts in Valve's SOURCE games, such as HL2 and L4D2. Performance is a bit more consistent with shaders and detail on the higher settings.

    This is on a mid-2010 21.5" iMac (i3 3.2GHz, HD 5670)
  6. Narse77 macrumors regular


    Jun 24, 2010
    It greatly increased my framerates in WoW, I went from 7-8 FPS in Dalaran to 28-34 FPS. It is actually playable now in OSX for me. I have a 2010 13" MBP
  7. MBX thread starter macrumors 68000

    Sep 14, 2006
    That didn't do anything.

    Oh well, i guess here's hoping for Snow Lion (after Lion) next year, lol

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