. I'm a big fan of the old Thief games. I love the slow, deliberate, open ended gameplay that gives you multiple ways to achieve your objectives. I'm also a big fan of Deus Ex for the same reasons. So when I heard about a game being designed by the original developers of both games, dragging along the old art lead from Half-Life 2 (which you can immediately tell, it looks a lot like HL2), I was pretty stoked. ...and for good reason as it turns out. Dishonored is pretty much a beautifully done extension of everything I loved about those old games. You have multiple ways to complete your objectives. One missing in particular has 9 ways you can approach it. You can go through it as a bloodthirsty maniac, slitting throats left and right like it's going out of style (and get the worst ending), or you can sneak through the entire game without spilling a drop of blood or even being seen a single time (which attempting to do so gets you the best ending). You don't even have to directly kill your targets. If you snoop around enough, talk to the right people, you can find fitting ways to remove them nonviolently if you want. Though nothing's stopping you from jabbing a sword under their chin if you feel like they deserve it. It's a beautifully done game, and I recommend it anyone that might have a passing interest in it. And even people who don't. It's that good.