Do emulators work best on PPC Macs?

Discussion in 'PowerPC Macs' started by faroZ06, Oct 20, 2012.

  1. faroZ06 macrumors 68040


    Apr 3, 2009
    I know that many gaming systems use PPC processors, but a lot of them are IBM PPC, not Motorola. Are PPC Macs good with emulating the GameCube and N64? Even on a fast Intel processor, emulators sometimes lag.

    The GameCube and Wii both have slow processors, under 1GHz. It's annoying that my 2.8GHz Mac Pro can't play Super Smash Bros Melee at full framerate all the time.
  2. Intell macrumors P6


    Jan 24, 2010
    The N64 is not a PowerPC processor. The GameCube and Wii are closely related to the G3 series. If your Mac Pro cannot play a Melee at the full framerate, you should switch to a different emulator or get a better GPU. All that's really needed is a Core2Duo at about 2Ghz with a good GPU.

    In theory a very good GameCube, Wii, Xbox 360, and PlayStation 3 emulator could be built and run on G4 and G5 systems with a CoreImage/DirectX 9 capable GPU. Nothing that runs well enough to be more than a proof of concept has ever been made or is likely to ever be made.
  3. faroZ06 thread starter macrumors 68040


    Apr 3, 2009
    Oops, my mistake about the N64. I also found out that the GC/Wii emulators are Intel only, so it's pretty useless to consider this :(
  4. Jessica Lares macrumors G3

    Jessica Lares

    Oct 31, 2009
    Near Dallas, Texas, USA
    Non-2D Emulators don't even work well under a Core 2 Duo... Especially the Wii. It's just choppy junk. Much, much, much better on a i5.
  5. orestes1984, Oct 20, 2012
    Last edited: Oct 20, 2012

    orestes1984 macrumors 65816

    Jun 10, 2005
    Basically an SGI Indy it's MIPS based not PPC, if you wanted to put an OS that worked on the N64DD, it would be Irix, if you could get yourself a programmable disk cartridge... Some Japanese N64 with the Disk Drive came with a specialised OS that could connect to Nintendo's network in Japan and the broader internet although this is a curiosity that was Japan specific. At the time SGI offered the best 3D hardware money could buy. The Gamecube is closely related to the G3, and the Xbox360/PS3 are one generation ahead of the G5.

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