Seems like I have started noticing a trend in apps for both Mac & iOS. Create an app. Update it once or twice to work a few bugs out and develop a couple key features. Then abandon major updates after that.
I have a significant portion of my apps that seem to have fallen into this situation. What is the incentive to the developer to continually develop an app with new features (not just bug fixes), if they don't make any additional money from the update? It would seem like this the current app store model, you're better off abandoning an app that has been developed and moving on to develop a new app which you then get another round of payment for.
I have a few apps I really like using and would gladly pay a couple bucks to the developer to get a few new features not in the original version(s). Anyone else notice this plateau of app development?
I have a significant portion of my apps that seem to have fallen into this situation. What is the incentive to the developer to continually develop an app with new features (not just bug fixes), if they don't make any additional money from the update? It would seem like this the current app store model, you're better off abandoning an app that has been developed and moving on to develop a new app which you then get another round of payment for.
I have a few apps I really like using and would gladly pay a couple bucks to the developer to get a few new features not in the original version(s). Anyone else notice this plateau of app development?