Doom 3 was on sale recently at the MAS so I took advantage in order to play the Classic Doom 3 mod. I'm noticing a strange issue on my MacBook Pro (late-2011, AMD Radeon 6770M, OS X 10.8.4). If automatic graphic switching is enabled, when I launch the game in full-screen mode, the display and menus become garbled and show in a very low resolution. Running the game in a window or disabling automatic graphic switching in system preferences fixes the problem. Could this issue be due, at least in part, to the fact that I have an SSD and the game loads too quickly for the GPU to switch over properly? I say this because gfxCardStatus is not showing that the change takes place before the game goes full screen. Naturally, running in windowed mode shows gfxCardStatus in the correct mode. Another problem I have with this game is that upon launch, my display calibration changes to show a blue tint. This is an issue with Valve games as well; I've always assumed it has to do with the SSD as well and just lived with it, but I've never had it happen with anything other than Valve titles until I tried Doom 3. The blue tint occurs even when the Doom 3 launch screen that asks if I want to run full screen or in a window appears. Anyone else experiencing these issues? Blair from Aspyr, are you able to weigh in on this?