Hi,
a thought occured to me today.....(I'm usually permitted at least one a day)
I come from a WM background and one of the reasons that I saw this platform dying was the lack of apps, mainly caused by the problem of too big a variety of specifications (screen sizes - VGA, QVGA, XVGA, WVGA, memory available etc). The benefits of developing for the iphone was that you are guaranteed a certain set of specs, therefore making your app easy to adopt by a larger audience.
So, with the new iphone reported to have a much higher resolution screen dos this mean that developers will have to adapt or their apps for two different resolutions? meaning that the number of apps available is potentially halved (50/50 for each of the available resolutions as developers concentrate on one particular unit) or that the number of apps being developed will decrease because there are now complications that developers have to consider.
what are peoples thoughts?
a thought occured to me today.....(I'm usually permitted at least one a day)
I come from a WM background and one of the reasons that I saw this platform dying was the lack of apps, mainly caused by the problem of too big a variety of specifications (screen sizes - VGA, QVGA, XVGA, WVGA, memory available etc). The benefits of developing for the iphone was that you are guaranteed a certain set of specs, therefore making your app easy to adopt by a larger audience.
So, with the new iphone reported to have a much higher resolution screen dos this mean that developers will have to adapt or their apps for two different resolutions? meaning that the number of apps available is potentially halved (50/50 for each of the available resolutions as developers concentrate on one particular unit) or that the number of apps being developed will decrease because there are now complications that developers have to consider.
what are peoples thoughts?