Embedding iTunes Artwork and Performance

Discussion in 'Mac Apps and Mac App Store' started by Piplodocus, Feb 24, 2011.

  1. Piplodocus macrumors regular

    Joined:
    Apr 2, 2008
    #1
    Hello!

    I've spent ages over months and years to gradually get all the artwork for my 120GB of music so I really don't want to lose it. I figure this could happen if I have to rebuild by iTunes library if it gets corrupted, or if I copy it to another Mac in future. As a result I figured I could use "Doug's Applescripts for iTunes" Embed Artwork script: http://dougscripts.com/itunes/scripts/ss.php?sp=embedart

    I know this will make the files slightly larger, but what about other issues/performance? Will coverflow still work as well? Will it use more/less/the same RAM?

    Any other things I should know as I'm not gonna be able to change it back easily!

    Why did Apple stop embedding them in the first place? Just so a 12-track album only needs one set of cover art instead of a copy in each of the 12 files that make up the album? (This is also why I also wondered if there would be any performance hit if it thinks it needs to reference/buffer what it thinks is about 10 times the amount of album art, even though a lot of it is the same).

    Any tips/thoughts?
     
  2. MistaBungle macrumors 6502a

    MistaBungle

    Joined:
    Apr 3, 2005
    #2
    I am interested in this as well because this pisses me off to a large extent.
     
  3. Bye Bye Baby macrumors 65816

    Bye Bye Baby

    Joined:
    Sep 15, 2004
    Location:
    i(am in the)cloud
    #3
    Dude I feel you.

    When iTunes in its last iteration I lost a host of artwork. I have about 10,000 songs and probably lost about 10% of the albums!

    I was ready to go down to my local apple store and the crap out of someone.
     

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