Epic Games Announces 'Infinity Blade 3', Optimized for iPhone 5s

Discussion in 'iOS Blog Discussion' started by MacRumors, Sep 10, 2013.

  1. MacRumors macrumors bot


    Apr 12, 2001

    At today's special iPhone media event, Epic Games announced and demoed Infinity Blade 3, the final entry in its highly successful Infinity Blade trilogy. The game is running on the new OpenGL ES 3.0 standard, which is supported in the new 64-bit A7 chip features in the iPhone 5s.

    Infinity Blade 3 was rumored to be in the works as of last month, with the previous two entries in the series earning various awards and accolades throughout the past few years. Infinity Blade 2 went free in celebration of the App Store's fifth anniversary in July.

    Article Link: Epic Games Announces 'Infinity Blade 3', Optimized for iPhone 5s
  2. freedevil macrumors 6502a


    Mar 7, 2007
    Dungeons, a whole new game with a real active interactive world was cancelled to create another repetitive game with new backgrounds and arenas. Great!
  3. regkilla macrumors 6502


    Mar 19, 2013
    That's why there is Dungeon Hunter 4 and many other games like that. Stop whining!
  4. Gluben macrumors member

    Jul 29, 2008
    Nobody cares.

    Sorry, I must admit I'm not a gameplayer, so the above statement is wrong and needlessly attention-seeking, but why must these always be shown at an Apple keynote?
  5. singhjeet29 macrumors regular

    Oct 9, 2008

    Money exchanged hands

    Exclusive software

    Showing off their graphics chips with real software
  6. Battlefield Fan macrumors 65816

    Battlefield Fan

    Mar 9, 2008
    I'm excited but i highly doubt this is the last infinity blade game like they claimed...
  7. freedevil macrumors 6502a


    Mar 7, 2007
    It's a forum. I can complain about Epic's decisions. Stop whining!
  8. WilliamLondon macrumors 68000


    Dec 8, 2006
    I wonder if the average consumer will notice a difference in this game when it's not being played on the 5s?
  9. vpro macrumors 65816


    Jun 8, 2012

    YAY! On an epic tiny screen no less, YAY! Giddy giggle times!!
  10. antonis macrumors 68000


    Jun 10, 2011
    After the Dungeons fiasco, they still show up in apple keynotes ? Now, that's impressive.
  11. akamu24 macrumors newbie

    Dec 9, 2011
    Probably because they show off the hardware and make a ton of money.
    I know that's a pretty big leap, but just go with it.

    Yeah, they should totally make it the size of an iPad Mini.

  12. mdelvecchio macrumors 68040


    Sep 3, 2010
    uh, because people *do* care. lots of them. they just arent you.

    IB has been one of the best selling and most impressive pieces of mobile gaming, ever. mobile gaming is taking a big bite out of dedicated console machines, whose market is getting flatter...estimated to shrink. mobile devices will likely replace or shift them to small niche products much the way its happening to dedicated point & shoot cameras. not overnight, but its happening...especially as new peripherals come about.


    you dont think the ipad will use an A7? i do. it was a great game on my ipad, and this will be too.
  13. Nightarchaon macrumors 65816


    Sep 1, 2010
    Will this also fail to appear like Infinity Blade dungeons ?

    id rather they went back, and released that than another boring swipe the screen randomly to win thing.
  14. Gigaman macrumors regular

    Aug 19, 2011
    Never heard of an iPad or airplay mirroring? Even with your massive sausages, swiping isn't an issue on a screen of any size. You're welcome to ridicule yourself again via reply though.
  15. vpro macrumors 65816


    Jun 8, 2012
    Thank you for your kindness, how thoughtful of you, I hope you have an incredible weekend too. ^_^


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