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And congratulations on creating a more competitive environment for apps for your devices. As history has pretty much always shown, where there is competition, there are lower prices... along with a natural pressure to out-value competitors to woo buyers. Where there is no competition, there is no incentive to lower prices- in fact, it's just the opposite to maximize revenue & profit for the sole shopkeeper.
Ummm... Developers set prices mate. Not the 'shopkeeper'.
 
Ummm... Developers set prices mate. Not the 'shopkeeper'.

Yes, "mate" is not stupid. Developers also choose to bundle multiple Mac apps together and sell them as a discounted bundle. That's something they'll now be able to do in the EU.

And Developers have had to factor in Apple's steep cut and Apple's future cuts of in-app purchases and subscriptions. In the EU, Developers could cut pricing some because they don't have to cover Apple's cut... make a bit more for themselves as their own shopkeeper (exactly as it works when we buy apps direct for Mac) and not necessarily need to work Apple's cut into subsequent transactions too.

We can doubt this kind of stuff and also believe all of the rampant virus/trojans nonsense some sling too... but all we have to do here is just stand by and watch what happens. This story very clearly illustrates that apps desirable to some- Epic games- will be available again to Apple people... EU Apple people. Will those be the only ones? No. Many apps that Apple turns down for whatever reason will now be able to be made available in a market with about 100M MORE people than the good old U.S.A.

Will pricing improve? I suggest it will because developers won't have to bake in Apple's big cuts. They can actually charge less but make more for themselves by cutting out the "middleman" who takes a first big cut of every transaction in the rest of the world.

Will app bundles for dirt cheap show up? I suggest it will because that works very well on Mac and it will likely work as well on iDevices.

Etc. Doubt it all if one wishes, but whatever is going to happen- good or bad- is about to play out right before our eyes. It could be viewed like a giant market segment "test" in which we can all gauge the success or disaster in this law being enforced and Apple (mostly) complying with the spirit of it. All of the rest of us- some 93% of the world's population will be removed from any risks we can imagine in this scenario... because we're still limited to getting Apps in the "as is" method.

But in about 6 months, there should be volumes of "updates" and "reports" highlighting the pros & cons of this change and how it all played out. If I was betting, I'd bet big on the overall impact being very much like the overall impact of the very same freedoms existing for upwards of 40 years for Mac: EU people having access to MORE apps, paying generally less (than before) for them, and minimal negative consequences like the much spun security disasters we've read in every thread about this.
 
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Let's use the epic store as an example. Would epic allow me to just set up shop and sell whatever I liked in the epic store without me paying them anything? I don't think so. How about the playstation store or the xbox store?
Honestly, that is your reply to what I wrote? I specifically stated that no one allows other people to sell in their store the way that you and the other poster are describing. I wrote specifically about Apple preventing other companies from creating their own stores—NOT USING APPLE’S STORE.
 
Will pricing improve? I suggest it will because developers won't have to bake in Apple's big cuts.

🌉 For sale.

All that's going to happen is that big developers that can afford to make (and run) their own App Store will keep more of the profits. That's it. Consumers won't be better off in the slightest. It wouldn't surprise me if Epic Games ends up being the only 'alternate App Store'.

Let's come back to this post in a year.
 
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OK let's do. I'll be happy to "eat crow" if some of what I wrote doesn't play out. I fully doubt that the only outcome is that big developers will just "make more."

But even if they do, good for them. They actually made the app. That's why I generally buy my Mac apps direct from the app developers instead of via the Mac Store too. Apple is throughly, thoroughly rich. They don't need every little nickel they can squeeze off of everything. I'd rather the developers get that extra bit of money for doing all of the work of making a great app.

But please, save the link to these posts and I'll happily & enthusiastically "eat crow" in a year if my guesses are wrong.
 
so many strange comments defending Apple and talking bad about Epic. I wonder, would you guys defend Apple if they did the same to Mac and completely lock it down? I would love to see that - I'd assume that most of you would change the tune immediately. How hypocritical
Yeah defend epic it’s not like they endangered kids, oh right they did actually do that 🤦‍♂️

 
Will pricing improve? I suggest it will because developers won't have to bake in Apple's big cuts. They can actually charge less but make more for themselves by cutting out the "middleman" who takes a first big cut of every transaction in the rest of the world.

No pricing is not going to improve if anything I see them getting more expensive. Even Epic have said running the store at I think 12% was making them lose money.
 
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No pricing is not going to improve if anything I see them getting more expensive. Even Epic have said running the store at I think 12% was making them lose money.

OK, again, we'll see. Competition generally pressures pricing down. No competition generally maintains if not raises pricing. Step into any environment where there is no competition and you'll find higher pricing of whatever they sell. Send competition into that environment and pricing will start working its way down. It's ALWAYS been this way. There is no real consumer win in only ONE "company store"...



The EU is about to prove that... or not. But we'll all get to witness it first hand if we simply pay attention and watch what happens. There's no stopping it now. So we will either witness the great disaster of this "experiment" or we'll learn a valuable lesson together. A somewhat isolated market is about to (re)teach us all a simple, fundamental lesson of economics.
 
You are missing the point. Epic doesn’t want to sell on Apple’s store. They want to set up their own store and handle all the costs and downloads on their own. Apple won’t let them. Epic and others are not asking Apple to bear all the costs. They want to have their own stores and bear the costs themselves.
They want to rip people off that’s all they’ve already been caught at it once
 
Does anyone still care about Epic Games?

To be honest I will not be using any App Store other than Apple's and I definitely will not be side loading any apps. I prefer know that Apple's security works.
notice the reactions...

as I write this, on a tech site, 16 Thumbs Up, 1 Angry.

if the EU thinks opening up and forcing changes is going to be a success... seems even tech literate are happy to stay within the current AppStore and not sideload.

the only ones pushing this have been asked what apps they need to load.
anything other than game emulators? :)
there's no money to be made here for an alt store.
Apple have complied to the EU request and have played hardball.
perhaps they want this to fail and will put to rest plans in other countries to do this?

the ONLY reasonable suggestion I've seen was devs wanting to open their apps to more users to test.
on the surface that seems reasonable.
but if you can release an app that requires sign in, you get the same functionality for testing or use.
and how many people really need that in the scheme of things?
 
They lost BILLIONS going after Apple and many left the game completely.

HAHAHAHAHA
The population of Fortnite users on mobile devices accounted for less than 10% of the total user base by the way, Epic barely lost anything here and nobody left the game. In fact, last season Fortnite actually had a record number of concurrent users, the highest since release.
 
if the EU thinks opening up and forcing changes is going to be a success... seems even tech literate are happy to stay within the current AppStore and not sideload.
One of the most successful third party app stores on Android is F-Droid which is for open source and free software. And since many open source projects would love a store of their own where they can curate their software for their audience it would be a good thing, this is a niche but currently they don't have the option to have their niche.

There is a consensus that the rules of Apple's App Store and the GPL are not completely compatible. So an alternative app store could solve this problem for many, even Apple.
 
Because it's not a thing
um, it is a thing.

last job had an older resident installed an app on her Android phone and it did indeed brick it.
some sort of GOD Mode was as far as it booted.

she ended up buying a new phone as noone (even retail store staff and calls to their tech support) could boot it.
 
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Too bad the company is still alive. Hopefully not for much longer.
Afraid not…

 
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last job had an older resident installed an app on her Android phone and it did indeed brick it.
some sort of GOD Mode was as far as it booted.
So essentially because nobody had any knowledge about Android bricked the phone. The Android version on that phone was probably not current anymore, biggest issue with Android to this day.
 
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The most valuable thing that I have learned as a result of reading this thread is that MacRumors has a daily limit on the number of times you can select the “Dislike” reaction. I reached my limit with so many posts left to which I would have liked to apply it.
 
I am very curious to see what kind of games the Epic App Store does end up hosting.

Thanks to the core technology fee (CTF), it doesn't make sense for free apps to make themselves available outside of the iOS app store because the developer runs of risk of finding themselves liable for a small fortune of their app suddenly takes off. This apparently extends to freemium games as well because of the way they are monetised.

Even paid apps run a similar risk because the CTF is an annual recurring fee, whereas the developer is paid only once upfront.

As such, the only apps that appear to make sense are subscription-based apps, that are priced so high that the developer still makes a net gain after paying Epic their cut and after paying Apple 50 cents per app and paying their payment processing fee (I suspect Epic won't bother with managing that). At this point, they may as well just stick with Apple because the amount they owe Apple drops to 15% after the first year (which is competitive with Epic's rumoured 12% cut + 3% payment processing).

I wonder if this is all just a very roundabout way of getting Fortnite back onto iPhones.
 
um, it is a thing.

last job had an older resident installed an app on her Android phone and it did indeed brick it.
some sort of GOD Mode was as far as it booted.

she ended up buying a new phone as noone (even retail store staff and calls to their tech support) could boot it.
Said older resident doesn't need to use outside app stores on iPhone. No risk there.
The apps on other than Apple's own app stores won't be able to root your phone, at least that's what it looks like.
People of all ages get scammed, make mistakes or just plain old foolish things.
Stop with the protectionism, it's not doing anyone any good.
People should really own up to their mistakes and take a lesson out of their failures, maybe learn some critical thinking.
We're slowly, but surely, raising a society of thoughtless sheep.
 
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I wonder if this is all just a very roundabout way of getting Fortnite back onto iPhones.
However this all pans out, I'll definitely be downloading Fortnite for poops and giggles, just so that Epic gets my literal 50 cents worth of core technology fee :p
 
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