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...in competitive markets, yes (where consumers and suppliers have negotiating power).
Not when they have monopoly power and can impose take-it-or-leave-it terms on everyone else.

How much is the market pricing pressure to lower Apple's 30% commission rate for large "consumers" (developers)?
👉 Answer: Zero. The market for application stores is not competitive.

That is why government should step in with regulation and at least provide the possibility for competition.
Your definition of competitive is irrelevant. There are plenty of legal non competitive markets. Is the iOS App Store the only way to distribute one’s wares? No?
- traditional (print tv etc)
- internet
- windows, Linux, iOS, android
- etc
 
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...in competitive markets, yes (where consumers and suppliers have negotiating power).
Not when they have monopoly power and can impose take-it-or-leave-it terms on everyone else.
The “Mobile Applications” market is an insanely competitive one. Apple doesn’t have anywhere close to a monopoly on anything.

How much is the market pricing pressure to lower Apple's 30% commission rate for large "consumers" (developers)?
👉 Answer: Zero. The market for application stores is not competitive.
Spotify and Netflix don’t pay Apple one cent outside of the $99 developer fee and continue to serve Apple’s customers. The Play Store, that is by your definition “open” to competitors, charges the same commissions. Which strongly implies what Apple is charging is indeed competitive in the market.

That is why government should step in with regulation and at least provide the possibility for competition.
Competition already exists. Android exists, web apps exist etc. The reason developers don’t want to use the web app option is because what Apple provides those who use in app purchases is a significant value - a value Apple should be compensated for.

Having monopoly power and anticompetitive pricing and business terms is justifiable reason for governments to intervene.
Actually agree with you here, but with 25% of the market (or even giving you your 50% of revenue argument, which is irrelevant but giving it to you none the less) Apple is nowhere close to a monopoly. And again, the pricing is extremely competitive, given it’s what the Play Store charges - if it really was so anticompetitive developers would have escaped the play store en masse for a cheaper store, but they haven’t.
 
No it isn’t de facto essential.
It's essential for the developer/operator to compete with competing services.

As an example, a dating, video/streaming or instant messenging service is not viable without native apps.
telecom companies…
Wholesale as well as consumer rate have gone down considerably (and speed/data volume increased massively) over the last 17 years. On wireless as well as landlines.

Competition at work.
Plenty of companies, including many of Apple’s competitors, don’t pay Apple one cent and have apps serving their customers on iOS
They literally pay more than "one cent" for their developer subscription, don't they? ;)

And if they don't pay commissions, Apple anticompetitively restricts their ability to communicate with and market offers to their customers through their apps (i.e. the preferred point of interaction for most consumers).
 
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It's essential for the developer/operator to compete with competing services.

As an example, a dating, video/streaming or instant messenging service is not viable without native apps.
Again, no one forces them to use Apple’s in app purchase APIs. They’re welcome to require signing up and paying on their website like Spotify, Netflix and others.

Wholesale as well as consumer rate have gone down considerably (and speed/data volume increased massively) over the last 17 years. On wireless as well as landlines.

Competition at work.
And Apple’s rates have gone down by more than 50% for large swaths of developers. And again, the fact that Goole’s Play Store has extremely similar pricing despite being “open to competition” shows Apple’s rates are competitive in the market.

They literally pay more than "one cent" for their developer subscription, don't they? ;)
Fair enough. Slightly under 10,000 of them per year.

And if they don't pay commissions, Apple anticompetitively restricts their ability to communicate with and market offers to their customers through their apps (i.e. the preferred point of interaction for most consumers).
I’m against Apple’s anti-steering in apps (I believe developers should be able to suggest signing up on their websites and advertise that it is cheaper to do so - although I’d prefer apps offer both options), but the fact that paying in app is the preferred point of interaction proves there is value in Apple’s IP - value that developers shouldn’t be able to freeload off of and that Apple should be compensated for.
 
It's essential for the developer/operator to compete with competing services.
No it’s not. It’s someone or a business owners choice to compete on a given platform.
As an example, a dating, video/streaming or instant messenging service is not viable without native apps.[…]
And yet they do exist without native apps; eg youtube or facebook or WhatsApp.
 
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And yet they do exist without native apps; eg youtube or facebook or WhatsApp.
Consumers hardly use WhatsApp or Facebook Messenger without app.

Again, no one forces them to use Apple’s in app purchase APIs
When they want to make paid transactions, Apple forces them to do.

And Apple’s rates have gone down by more than 50% for large swaths of developers
Not before impending regulatory scrutiny. And not for most transactions.
This was an attempt by Apple to control the narrative and preempt legislative action - not a reduction by market forces.

but the fact that paying in app is the preferred point of interaction proves there is value in Apple’s IP
There's consumer preference to interact in apps that provide value.
 
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Apple should be able to charge different developers different prices. If they want to say apps with red icons are free and apps with blue apps get charged 75% or free apps get charged nothing and paid apps get charged 15/30% there is no reason they shouldn’t
👉 Should owners/providers of telecommunications infrastructure be able to charge Apple different prices?

Should they be allowed to treat to charge different consumers of internet traffic/data different rates?
That is, should they be allowed to charge for traffic going to or originating from Apple's network (and their associated CDN) differently than traffic that has got nothing to with Apple?
 
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Consumers hardly use WhatsApp or Facebook Messenger without app.[…]
Moving the goalposts. Seems like the argument for side loading.
When they want to make paid transactions, Apple forces them to do.


Not before impending regulatory scrutiny. And not for most transactions.
This was an attempt by Apple to control the narrative and preempt legislative action - not a reduction by market forces.


There's consumer preference to interact in apps that provide value.
 
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When they want to make paid transactions, Apple forces them to do.
Someone should tell that to Netflix and Spotify. I suspect they’re going to be very surprised to find out they’re using Apple’s In-App purchase APIs.

Not before impending regulatory scrutiny. And not for most transactions.
This was an attempt by Apple to control the narrative and preempt legislative action - not a reduction by market forces.
Apple reduced subscription pricing to 15% in 2016 - so almost a decade ago. Long before inviting regulatory scrutiny. And Google responded shortly after doing the same, which suggests that market pressure from the other platforms do influence pricing.

There's consumer preference to interact in apps that provide value.
Given Apple provides the APIs and OS that allow said apps to function, firmly within their rights to ask for compensation for said functionality given consumers prefer it.

👉 Should owners/providers of telecommunications infrastructure be able to charge Apple different prices?

Should they be allowed to treat to charge different consumers of internet traffic/data different rates?
That is, should they be allowed to charge for traffic going to or originating from Apple's network (and their associated CDN) differently than traffic that has got nothing to with Apple?
In theory, I have no issue with ISPs trying to do this. I suspect that would not be a good business decision, but have no issues with them trying.

In practice, I do have an issue with this because (at least in the US) the ISPs are often monopolies. Not the “I don’t want to pick the other option that doesn’t do this” monopolies you see described on MacRumors, but actual ones. (For example, my father has literally one choice of an ISP).
 
Since this whole EU thing, has any subscription prices gone down? I know there's still fees and limitations, but all these companies talking about how they're forced to charge higher prices, will never lower their prices even if it was free.They would continue to go up. As a consumer at this point I don't care. I'll never say poor Apple, but its so crazy to see these platforms that owe the iPhone their entire company, and themselves have stores that charge other companies a percentage complain how unfair things are.
Right, WhatsApp literally would not exist without the iPhone. Probably more like without Steve Jobs as it was his personal appeal to AT&T’s leader, without even a product to show, that convinced them they should make unlimited data a “thing”. Would anyone else have had the ability to make a cellular service owner take on THAT huge of a risk?
 
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I suspect that would not be a good business decision, but have no issues with them trying.
Why would it be a bad decision? If owners of physical infrastructure have a monopoly?
It’s not like you have a dozen physical cables connecting to each house or rental unit in Europe either (for consumers to have much choice).

(For example, my father has literally one choice of an ISP
Surely he could use a wireless (or satellite) connection instead!?
 
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Is the Epic games store really that bad?

https://www.reddit.com/r/****epic/s/grSWYQHcLr

Apparently no library, no search, no ability to see past purchases.

Honestly, if this is the best Epic can do, it feels like they are justifying Apple's case for taking 30%. Like sure, Epic takes less of a cut, but they also do far less for that money.

Edit - ah crap, the link contains profanity. Well, if you don't mind, replace the asterisks with the f-word.
 
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The “Mobile Applications” market is an insanely competitive one. Apple doesn’t have anywhere close to a monopoly on anything.

The issue is that the mobile application distribution market is not "insanely competitive" as it is controlled/dominated by just two players (App Store and Google Play). It's even less competitive on the iOS side with Apple blocking iOS app store competition outside the EU.


In theory, I have no issue with ISPs trying to do this. I suspect that would not be a good business decision, but have no issues with them trying.

In practice, I do have an issue with this because (at least in the US) the ISPs are often monopolies. Not the “I don’t want to pick the other option that doesn’t do this” monopolies you see described on MacRumors, but actual ones. (For example, my father has literally one choice of an ISP).

In a region where a business such as an ISP is truly the only option, it has fairly likely been classified as a "natural monopoly" and therefore faces stricter state and/or location regulations when it comes to service obligations, price control, etc. Natural monopolies don't have the product/service/price offering flexibility that other businesses typically do. The most common natural monopolies are utilities like electricity, natural gas, water, sewer, etc.

Truly one option ISPs are becoming rarer due to alternatives like 4G/5G services from AT&T, T-Mobile, Verizon, etc. and satellite services from Hughesnet, Starlink, Viasat, etc. Similar can be said about television with various live TV satellite and streaming services.
 
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Is the Epic games store really that bad?


Apparently no library, no search, no ability to see past purchases.

Honestly, if this is the best Epic can do, it feels like they are justifying Apple's case for taking 30%. Like sure, Epic takes less of a cut, but they also do far less for that money.

Edit - ah crap, the link contains profanity. Well, if you don't mind, replace the asterisks with the f-word.
the comments on that link nail Epic pretty well. LOL. worth a read. thanks ;)
 
That subreddit has been inactive for over a year and does not appear to make any mention of the iOS App Store.
does make you wonder what agenda someone on this group would have to be trolling old f***apple sites for supportive info... :)
 
does make you wonder what agenda someone on this group would have to be trolling old f***apple sites for supportive info... :)
I am pretty sure that comment was made in jest. Like he wasn't really referencing that particular subreddit, but I thought it would be funny to search for it and lo and behold, such a community does exist. 😝

The thing is, so many people are holding up the epic games store as a shining example of David sticking it to Goliath, and then I check it out and it leaves much to be desired. Like yeah, I suppose if you were the distributor of an app that would normally not be allowed in the iOS App Store (like gambling or r18 apps or even vaping apps) and needed a port in any storm, you can't be too picky about which App Store is willing to host you, but I fail to see how it's a dramatic improvement over what Apple currently offers. No wonder hardly anybody talks about it.

The epic games store is able to offer a lower cut because it evidently does a lot less for that money. Is this really what you all want - a race to the bottom where app stores try to get away with offering the absolute barest minimum in terms of utility and the user experience does not matter?
 
Is the Epic games store really that bad?


Apparently no library, no search, no ability to see past purchases.

Honestly, if this is the best Epic can do, it feels like they are justifying Apple's case for taking 30%. Like sure, Epic takes less of a cut, but they also do far less for that money.
Right?
Epic: “How hard is it to simply run a mobile App Store?”
Well, it appears that it’s harder than you thought! :)
 
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