iOS 8 GM - 5S - 32 - Crashes on launch.![]()
That's where an extra 1 GB of RAM in the iPhone WOULD have been helpful, Apple! Take note.
iOS 8 GM - 5S - 32 - Crashes on launch.![]()
At least it wasn't an hour of Infinity Blade this keynote.
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It states it only is for the 5s or later, but at the same time, says "Optimized for the iPhone5". Either way I couldn't get it to launch on the 5.
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When it says "Optimized for iPhone 5 it means the screen ratio, as in 16:9 up from the shorter ratio on the 4S and below.
Can anyone explain in one or two lines what Metal is exactly? The first I heard of it was at the iPhone6/6plus keynote.
iOS 8 GM - 5S - 32 - Crashes on launch.![]()
And A7 chipIt's only compatible with the unreleased retina iPad Air 2 with A8 chip.
/s
It looks great, but at the same time I think it's not very fluid. The water in Koi Pond back in the day was more dynamic.
I've love to know, just what spec of 'PC' this graphical power is equal to.
OT: The screenie in the top of the article reminds me of 'House' map in Black Ops 2
On topic: I'm not sure I understand this. Is it an engine demo or a bench tester, of sorts?
Why is this front page news?
No workie on iPhone 5
The PowerVR G6430 is shipping in the A7. It has a peak output of about 115 GFLOPS. For comparison, the original Xbox GPU is about 6 GFLOPS, the Xbox 360 GPU is about 240 GFLOPS, and the Xbox One is around 1300 GFLOPS. The A8 was stated to be 50% faster, so we're talking around 170 GFLOPS, which is about 70% the speed of an Xbox 360. This is why they still have to fake a lot to get things running up to par visually. That all being said, I hope they limit 3D games on the iPhone Plus to 720p and crank up other things like the lighting effects, etc. The iPhone has twice the RAM of the Xbox 360, so you might be able squeak out some last gen games that look decent running at 720p. A fast motion game isn't going to look vastly different in your hand at 720p vs. native 1080p. Those differences are more noticeable on a larger TV. What is really interesting is the 6S. Assuming a similar 50% bump in GPU performance, it will slightly surpass last-gen consoles and will likely ship with 2GB of ram (well we also said that about the 6 so who knows). But still, 3D gaming on the iPhone is really going to come into it's own. And with Metal, we might be able to get more performance out of them by comparison to consoles.
Crashes on startup on the 5.