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Apple today announced that its expanded range of App Store price points is now available to developers for use with all App Store purchase options, including paid apps and one-time in-app purchases.

iOS-App-Store-General-Feature-JoeBlue.jpg

When the updated pricing options were first introduced in December, they were limited to auto-renewable subscriptions. Apple at the time said the pricing changes would also expand to other app and in-app purchases starting in spring 2023.

Apple now offers more than 900 price points, with the 100 highest price points available by request only. The price points start at $.29 and go up to $9,999.99 in the United States, so developers can set both lower and higher prices and choose more granular pricing options.
Choose from 900 price points -- nearly 10 times the number of price points previously available for paid apps and one‑time in‑app purchases. These options also offer more flexibility, increasing incrementally across price ranges (for example, every $0.10 up to $10, every $0.50 between $10 and $50, etc.).
Apple is also adding globally equalized pricing that follows the most common pricing conventions in each country or region, along with worldwide options for a base price.

Starting on May 9, Apple also plans to update pricing for existing apps and one-time in-app purchases across all 175 global storefronts, all of which will be globally equalized to a selected base country or region using publicly available exchange rate information.

More information about the changes can be found on Apple's website.

Article Link: Expanded App Store Price Points Now Available for All App Purchases
 
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Why a limited set of price points rather than any price between $0.29 thru $9,999.99 ?? Does Apple have an issue if a developer chooses $9.89 (let's assume this is not a price point), and price point of $9.99 ?? Just seems weird that devs do not get to choose any price within a range (easier logic I'd think) rather then 90 or 900 price points within the range (DB lookup logic I'd guess). Currency conversions perhaps. Appreciate any insights. Thx.
 
What I really want as a consumer is free trials on paid apps. Even 24 hours would be enough in most cases. I need to know app performance, usefulness, appearance, device compatibility, etc.

Some devs choose to make their apps "free" and then have in-app purchases. That has its own problems but it's one way. But some apps just demand payment outright. I have passed up so many of those because I just couldn't tell if I wanted those and I wasn't going to buy it and demand a refund later.
 
This got me wondering: When was the last time I actually paid money for an app?

I looked through my purchase history: December 21, 2021. It was a tiny web browser for my Apple Watch that cost 99 cents, lol. A few months before that I bought some of the more advanced Safari extension apps when those were new.

I remember back in the day I used to browse App Shopper every day and now I don't even care, lol. My iPhone can do almost anything I need it to.

Curious what apps people are actually buying nowadays? I'm out of the game and not even sure I'm missing anything.
 
This got me wondering: When was the last time I actually paid money for an app?

I looked through my purchase history: December 21, 2021. It was a tiny web browser for my Apple Watch that cost 99 cents, lol. A few months before that I bought some of the more advanced Safari extension apps when those were new.

I remember back in the day I used to browse App Shopper every day and now I don't even care, lol. My iPhone can do almost anything I need it to.

Curious what apps people are actually buying nowadays? I'm out of the game and not even sure I'm missing anything.
Looking at what’s sitting on my iPad right now above and beyond free apps, the only paid apps I have are
  • Sky Guide (astronomy)
  • Sudoku
  • 1Password7 (from before they went subscription)
  • MyScript Calculator (scribbled equations to computations)
  • Affinity Designer and Photo
  • Sketches
  • Family Tree 9
  • Wipr (excellent content blocker)
And no subscriptions for me, thanks, other than an iCloud storage plan which comes with complimentary email hider, custom mail domains and a VPN lookalike at a very reasonable price.
 
This got me wondering: When was the last time I actually paid money for an app?

I looked through my purchase history: December 21, 2021. It was a tiny web browser for my Apple Watch that cost 99 cents, lol. A few months before that I bought some of the more advanced Safari extension apps when those were new.

I remember back in the day I used to browse App Shopper every day and now I don't even care, lol. My iPhone can do almost anything I need it to.

Curious what apps people are actually buying nowadays? I'm out of the game and not even sure I'm missing anything.
I don’t regularly need new apps, so it’s been awhile since I’ve paid for an app, but I have paid for several. (I’d think I think the only people who regularly pay for apps are people seeking out new paid games.) I think I paid for one or two file/document managing apps that had some features I needed that Files app didn’t have, some creative apps, a finance managing app, one or two games. This of course isn’t including the many free apps that are from companies that make money off me some other way (some kind of subscription, banking, etc). And actually, I’m vary suspicious of apps that are free and don’t make money off me some other way.
 
The last app I bought, on subscription none the less, was 1 Password as a result of the LastPass cluster. I tried using iCloud Keychain, but without a way to sync changes and additions with my wife made management of our shared pool of passwords a big enough problem that the subscription was a no brainer. Other than that I have bought and app in years. I have plenty of "free" apps like banking, etc., but even with those I usually prefer the web sites which usually have more capabilities.
 
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Is there a way to filter by price? I want to see what the 29cent and $9999.99 ones are.
Great idea, but I don’t see any filters. The App Store is lacking in adding even basic filters — price, newest, recently updated, etc. — seems like it would be a easy implementation, and searching would be more engaging and fun. Apple — if you’re reading — filters, lots of them!
 
It'll be a pleasure to develop I AM VERY RICH 3.0.
Don't forget to watch this thread to know when it will be available !

Buy my iAMRichier screen capture of the the I AM VERY RICH 3.0 App and avoid having to deal with app updates. Only $9,998.
 
I am surprised by the $0.29 option. Credit card transaction fees would usually eat away almost all the cut that Apple would get.
 
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Great idea, but I don’t see any filters. The App Store is lacking in adding even basic filters — price, newest, recently updated, etc. — seems like it would be a easy implementation, and searching would be more engaging and fun. Apple — if you’re reading — filters, lots of them!
in addition, you cant even fav or bookmark an app for later visits
 
What I really want as a consumer is free trials on paid apps. Even 24 hours would be enough in most cases. I need to know app performance, usefulness, appearance, device compatibility, etc.

Some devs choose to make their apps "free" and then have in-app purchases. That has its own problems but it's one way. But some apps just demand payment outright. I have passed up so many of those because I just couldn't tell if I wanted those and I wasn't going to buy it and demand a refund later.
Are there many paid apps anyway? It seems like every single app these days is free with in app purchases unfortunately.
 
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