Can anyone give me the lowdown on what video editing apps will fully utilize an eGPU? I would appreciate it. There seems to be much confusion and misinformation on the interwebs about exactly what real world benefit there is to having an eGPU. Thanks!
On macOS, Final Cut Pro X has the best support for acceleration via Metal. Premiere Pro 2019 was supposed to finally bring Metal support, but even as of last week the Adobe forums have official responses acknowledging there are major problems with fixes in the works.
A lot of the confusion regarding GPU acceleration of pro video editing apps is due to the fact that Adobe originally designed theirs around CUDA and later OpenCL, but those APIs became deprecated in macOS High Sierra and CUDA is currently unsupported in Mojave with modern cards. On the Windows side, nothing seemed to change, but for macOS users on modern NVIDIA cards, they lost hardware acceleration in 10.14.
The result of all of this being we're in a kind of "dark ages" of GPU acceleration on macOS if you're not using Apple's software. The only way you're going to know if your existing workflow will see benefits from GPU acceleration in macOS right now is to test it with your specific editor and codecs.
My opinion is that someone who is committed to Adobe's software stack (or others) should still be prepared to boot into Windows via Boot Camp where driver support is better and there's less pressure from the OS vendor to deprecate older GPU APIs.
Maybe some folks here will chime in with their specific editor and codec experiences both with and without eGPU?