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Not a surprise really...developers realized long ago that ad supported apps made close to nothing on Android vs. iOS. I cannot say what the main reasons are really...but after a failed early attempt to make more than $50/month on an ad-supported android app that had the same number of users as my $1000/month iOS ad supported app...we quickly realized it was not financially sound to continue to support android.

This is definitely not good long-term for android because developers need to make money one way or another off apps...otherwise, there is no incentive to build them...

My guess...higher quality apps will continue to come more consistently to iOS vs. Android...I'm not sure this matters really because Android users tend not to download or consume apps very much...

I'm blown away that someone is paying you $1000 / mo to show ads in your app. I figured that was reserved for big whig corps only and it was hardly worth it to do an ad supported app in iOS, much less android. How many users is that? Good for you BTW. The only advertising I'd pay for are ads that Dont need to be clicked to do their job, like new movie releases or branding. Im really blown away by the fact that people actually click on ads. No wonder malware is so rampant on windows.
 
Because developers making more money has no consumer benefits? :rolleyes:

Developers don't make more money off people buying products from ads.

They make money off the:
  • ad views (averages $4.87 per thousand views on Android versus $4.99 for iOS... essentially equal)
  • ad clicks (18 cents on Android versus 40 cents on iOS... a bigger difference).

(The numbers above came directly from the same report, which I signed up for.)

So the important number which we're missing, is the number of views or clicks by OS, though it said that advertisers have been concentrating on Android lately.

Finally, remember that this report is for Facebook ads only, served up by this particular company.
 
Developers don't make more money off people buying products from ads.

They make money off the:
  • ad views (averages $4.87 per thousand views on Android versus $4.99 for iOS... essentially equal)
  • ad clicks (18 cents on Android versus 40 cents on iOS... a bigger difference).

(The numbers above came directly from the same report, which I signed up for.)

I'm not sure of the point of your distinction. Obviously, the higher click through payment to the developer would be directly related to the higher revenue per click for the advertiser.

Finally, remember that this report is for Facebook ads only, served up by this particular company.

Yep
 
I'm not a "lover" of anything tech. I use what I use - which includes hardware and software from many companies

But "dig" noted.

As a consumer would you prefer to have ads or no ads in software? Because iOS is proving to advertisers that there's money to be made. Android is actually costing company's their cash.

So iOS is GREAT for the advertising industry. No argument there. It's not spin to suggest that as a consumer, I would prefer it otherwise.

Would you prefer to have great software or crap software? Because to make great apps developers need to make lots of MONEY from them. And how do you suggest they make money without ads? Well, it's certainly not going to be by people PAYING upfront for them, since Android users are on a whole tight-arses who pirate apps that cost two dollars.

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Well that sums up everyone on Android, now doesn't it :rolleyes:

You realize - this was about Facebook ads. One app. It's not about all of Android's potential ad revenue and/or Google's ad revenue stream, right?

Last time I checked, Google was doing ok.

Oh really?

Even though this graph says Google Play is "gaining ground" it's still getting dominated by Apple, ESPECIALLY when you consider the fact that Android has a much higher marketshare than Apple.

google-play-gains-revenue-share.jpg


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Android users are less gullible than iPhone users. Who would have thought it... :D

Android users are poorer than iPhone users. Who would have thought it... :D
 
Would you prefer to have great software or crap software? Because to make great apps developers need to make lots of MONEY from them. And how do you suggest they make money without ads? Well, it's certainly not going to be by people PAYING upfront for them, since Android users are on a whole tight-arses who pirate apps that cost two dollars.

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Oh really?

Even though this graph says Google Play is "gaining ground" it's still getting dominated by Apple, ESPECIALLY when you consider the fact that Android has a much higher marketshare than Apple.

Image

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Android users are poorer than iPhone users. Who would have thought it... :D

Ha ha what a bunch of crap. I make damn good money and use both ios and Android. I like to have the latest & greatest on both platforms and that consists between 2 different carriers, although I'm getting ready to drop Sprints horrible service and pick up Verizon, but I'll always keep my AT&T account which I've been OG'd in for over 12 yrs.

I've spent hundreds of dollars on both platforms and if there is an app that I like, I will always buy the paid version to support the developer... Always.

...... But oh noes I'm poor because I prefer Android overall, lol. Truth be told I've never paid for any clickable ad be it android, iOS, Windows etc. That **** is just annoying. I'm not a gullible or impulsive buyer and one thing I can't stand is for ads to be shoved down my throat. Ads are just wasted on me and they'd actually get more money if they just charged a one time fee to never show me any ads, lol.


I
 
If in-app ads aren't profitable, then developers can't afford to price their apps at expected price-points. There are enough people who want free or 99¢ apps to make in-app ads reasonably useful to the consumer.

For my part - I would pay money to remove ads. The "sweet spot," to me, is an ad-supported app with a paid ad-removal in-app-purchase... free for those who don't care, ad-free for those who do.

And once upon a time I paid for Shazam to get it ad free, and now I have to pay again to get rid of the ads.

It's far to much of an app developer game I think to try to milk people who have paid for that ability in the past, to get them to pay again in the future. I wasn't happy the first time, and not happy about it now. Apple users being viewed as 'cash cows' is not a happy idea...:mad:
 
I'm not sure of the point of your distinction. Obviously, the higher click through payment to the developer would be directly related to the higher revenue per click for the advertiser.

The developer gets paid per click no matter what the user does afterwards.

Sure, in an ideal world, an advertiser would only pay a higher click rate to an ad network like Nanigan, if they were guaranteed they'd have good results. In the real world, it's rarely that clear. For example, Apple's iAds had a very high click payment but very little corresponding revenue.

Heck, look at Nanigan, they're only charging about twice as much for iOS clicks, for a supposed 17x greater return rate.

Obviously something is out of kilter, and part of it is that we have no idea how many ads were shown, clicked on, and what they were for, because Nanigan's left out that critical info. What we need, is a direct comparison between the SAME AD on both systems for the same number of users.

Moreover, the interview with Nanigan had this important piece:

"One caveat that (Nanigan SVP) Slagen offered, however, is that the data changes with industry, and that gaming and e-commerce industries, for instance, did not see the same kind of massive iPhone/Android gulf in ROI (as seen for Facebook)."

Curiouser and curiouser.
 
Money makes the world go round.

Without websites making money through advertising, us consumers will start seeing more membership fees for content that is currently free. Is that what you want?

Think about it

Feel free to toss coins out your window every once in a while... make the world better. (suckers)
 
I'm not a "lover" of anything tech. I use what I use - which includes hardware and software from many companies

But "dig" noted.

As a consumer would you prefer to have ads or no ads in software? Because iOS is proving to advertisers that there's money to be made. Android is actually costing company's their cash.

So iOS is GREAT for the advertising industry. No argument there. It's not spin to suggest that as a consumer, I would prefer it otherwise.

Kind of a dumb question from dig , "would you rather pay for somthing or get it for free?" It won't be long before developers stop developing for android expecially if there is no money in it. I'd love to put one of my apps on android, but it wouldn't be worth it.
 
The developer gets paid per click no matter what the user does afterwards.

Sure, in an ideal world, an advertiser would only pay a higher click rate to an ad network like Nanigan, if they were guaranteed they'd have good results. In the real world, it's rarely that clear. For example, Apple's iAds had a very high click payment but very little corresponding revenue.

Heck, look at Nanigan, they're only charging about twice as much for iOS clicks, for a supposed 17x greater return rate.

Obviously something is out of kilter, and part of it is that we have no idea how many ads were shown, clicked on, and what they were for, because Nanigan's left out that critical info. What we need, is a direct comparison between the SAME AD on both systems for the same number of users.

Moreover, the interview with Nanigan had this important piece:

"One caveat that (Nanigan SVP) Slagen offered, however, is that the data changes with industry, and that gaming and e-commerce industries, for instance, did not see the same kind of massive iPhone/Android gulf in ROI (as seen for Facebook)."

Curiouser and curiouser.

This is a serious question as I really know nothing about the ad game.

Okay, now if developers are paid just based on ad clicks which doesn't always add up to revenue generated, who really is footing the bill? I mean I'm sure there are people who actually purchase through these clickable ads, but is that sustainable revenue. Also, are the monies being received from these clickable ads really that substantial? Please correct me if I'm so far off base here.

I mean in my pov there has to be a better way for developers to get paid, that's not just based on ads generating ghost revenue.
 
I dont find in app adverts annoying, they help the developers make more money so the app can be free and especially adverts like Apple's iAd which isn't distracting and can actually be fun when an advertiser adds interaction to their advert.
 
Nothing you wrote has anything to do with the topic at hand. Congratulations.

Really? People buy both units and decide to keep the iOS device because it works better. I have used Android phones and tablets and most applications sucks because they are to simple, meaning I dont use it as much = no entering to ads on facebook = no profits :).
 
I've yet to see a single ad on the internet in general because I'm naughty and probably wouldn't disable certain plugins even if it helped starving Africans.
 
Android users are poorer than iPhone users. Who would have thought it... :D

Buajjajajajajajajajaja Lol lol.... %100 agree

Go to a Pawn Shop and you will see ALOT of Android devices dirt cheap, and only a few iPhones at high prices.

Android phones were pawn because people didnt like them, iPhone were probably stolen lol
 
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Buajjajajajajajajajaja Lol lol.... %100 agree

Go to a Pawn Shop and you will see ALOT of Android devices dirt cheap, and only a few iPhones at high prices.

Android phones were pawn because people didnt like them, iPhone were probably stolen lol

Maybe you don't understand that Android cateers to the entire sector. That means there are low end devices to high end devices, so obviously you'll see cheaper androids as opposed to iPhones which only ring in at the high end mark. While high end androids will cost just as much as your iPhone.

I mean c'mon, I know everyone likes to get their jabs in on Android but you guys can't be this clueless.
 
why didn't they say "17.9" times more profitable...

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This is a serious question as I really know nothing about the ad game.

Okay, now if developers are paid just based on ad clicks which doesn't always add up to revenue generated, who really is footing the bill? I mean I'm sure there are people who actually purchase through these clickable ads, but is that sustainable revenue. Also, are the monies being received from these clickable ads really that substantial? Please correct me if I'm so far off base here.

I mean in my pov there has to be a better way for developers to get paid, that's not just based on ads generating ghost revenue.

Yeah, it doesn't feel effective, or sustainable.
 
And once upon a time I paid for Shazam to get it ad free, and now I have to pay again to get rid of the ads.

It's far to much of an app developer game I think to try to milk people who have paid for that ability in the past, to get them to pay again in the future. I wasn't happy the first time, and not happy about it now. Apple users being viewed as 'cash cows' is not a happy idea...:mad:

I downloaded the Shazam Encore app years ago and has never been required to pay again.
 
I downloaded the Shazam Encore app years ago and has never been required to pay again.

Hmm... I bought it to get away from the ads, and I have them back again under the latest update. I will try to send a note to them and see if there is anything I can do. I use it rarely, but go in spurts. I use it most when I'm traveling and hear tunes I like. I imagine most people use it similarly...

Ads are annoying, but it could be worse. At least the app runs well, although it has quit unexpectedly a few times, now that I think about it. Some other apps have too, but there is nothing that I can think as to why. I browsed the title of the thread about 5s iPhones having app crashes. Perhaps it's not the 5s totally at fault in those crashes. I don't get the 'blue screen of death' so there is that... :eek:
 
Wow...Android lovers will try to spin anything their way.

Quite sad!!

If you say so. You know, because freedom is always a bad thing. Let's not ever go out of our houses, we might get mugged! Let's stay inside our walled gardens and let the government "approve" wherever we can go. Hey, at least we'll never get shot or mugged.

= iOS fanboy mindset

Look, I'm not saying that the Play Store doesn't have a ton of bad-quality apps. I'm saying that Android gives you much more freedom to do whatever you want. I own an iPhone and prefer its security, ease-of-use, and stability, but there's a clear market for Android and even I considered switching a few months ago because I felt restricted by iOS.

Don't hate on people for wanting choice. It's not going to get iOS anywhere when people keep bashing other operating systems. I don't know what happened to Jobs when he said he'd go "thermonuclear war" on Android, because it seems to go against what he said in the 90s about Microsoft. In any case, the claim he made is pertinent:

"We have to let go of this notion that for Apple to win, Microsoft has to lose."

I don't see why it couldn't be applied to the Apple/Google relationship equally.

Let's think of ways to make iOS better instead of bashing a perfectly good product made by a company that produces software that you have on your phone in the first place.
 
I'm not a "lover" of anything tech. I use what I use - which includes hardware and software from many companies

You are an Android user debating on a dedicated Mac/iOS user page. Not being a dedicated tech lover make your effort here seem a little strange.
 
Android users are less gullible than iPhone users. Who would have thought it... :D

Interesting stuff here. It reminds me of the travel site that offered higher prices to Mac users. Oh well. Using Mac OS side-by-side with Windows I never saw a difference but either way...
 
Hasn't it been determined many times over that iPhone users actually use their phone far more often than android users when it comes to apps and web usage.

Would make sense that iOS is more profitable for developers and advertisers with that being the case.
 
Hasn't it been determined many times over that iPhone users actually use their phone far more often than android users when it comes to apps and web usage.

Phone app usage is actually quite similar between the OSes.

It's when tablets are included, that the usage mix changes. It's pretty clear that, in the USA at least, most tablet web browsing takes place on iPads.

(Alway check whether a report says "iPhones" or "iOS". Also whether or not they're including e-Readers in the Android pile.)

Would make sense that iOS is more profitable for developers and advertisers with that being the case.

This report says the profit discrepancy only applies to Facebook ads, and then they left out the reason why.

Makes you wonder if someone sold some million dollar mansions on iOS Facebook ads, or something.
 
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