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British developer Supergonk's new racing game "Warp Drive" made its debut on Apple Arcade today across the iPhone, iPad, Mac, and Apple TV.

warp-drive-apple-arcade.jpg

"Warp Drive" aims to differentiate itself by allowing players to teleport around the track to find shortcuts and hidden routes, all while jumping over huge canyons, driving upside down, and overtaking opponents in unexpected ways.

From the App Store description:
WARP DRIVE is a fast-paced, arcade style racing game with a brand new way to drive: instantly TELEPORT around the track to find shortcuts and hidden routes! Take control of your QUAD ROTOR RACER, equip a Warp Module, and enter a series of high-speed tournaments to test your skills and creative driving abilities. Drive on the ceiling, jump huge canyons and race up waterfalls in an epic inverted racing battle!

Compete in a series of dynamically generated tournaments, with random options providing a different experience every time you play! UPGRADE your car between races, gradually adding more capabilities to DRIFT, BOOST, or WARP your way to victory. Follow the advice of your outspoken manager, Lenny, or just ignore whatever he says... what do aliens know about racing, anyway?!
Apple Arcade provides access to over 100 games across iPhone, iPad, Apple TV, and Mac, all without ads or in-app purchases. The subscription-based service costs $4.99 per month or $49.99 per year, or can be bundled as part of Apple One.


"Warp Drive" can be downloaded from the App Store.

Article Link: Fast-Paced Racing Game 'Warp Drive' With Teleporting Feature Now Available on Apple Arcade
 
We also have the occasional frame rate hiccups, but (depending on the hardware) smooth performance otherwise.

Example of hiccup in this video 3 seconds in (after the first jump): https://www.dropbox.com/s/5h7s5i9l0pbh0g7/Frame rate drop three seconds in.m4v?dl=0

This is something I see also in some of the other 3D games on Apple Arcade, such as Pathless, Agent Intercept and The Last Campfire – at times stutter in frame rate that in my opinion takes away quite a bit of the experience.

More or less never see this in games if I boot into Windows 10 on the same hardware – something with Metal or up to the developers to fix? 🤔
 
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Pretty fun and colorful game so far. Controls are difficult on touch screen though. Works better and is more enjoyable with a controller.
 
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Enjoying it so far, “one more track” ends up being 4 races later :)

EDIT: On Steam for Windows, too. I wonder how much better the deal is for releasing in Apple Arcade instead of Steam? Does the Steam version have In App Purchase I wonder?
 
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Whats with with all these games looking like Star Wars pod racer scene?

They are good,, i've got some on iPad.
 
I’m wondering if supporting the now old processor in Apple TV is what is holding back these games from being all they can be. I love asphalt 8 airborne, still a daily play on my Apple TV the graphics and games play are great. Asphalt 9 never made it to the Apple TV, it’s graphically superior and I’m guessing pushed past Apple TV hardware. Does this account for the Animated drawing/borderlands style graphics as opposed to the more photo realistic styles I’m sure many of these games might otherwise use?
 
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First question, games get released all the time, why is MacRumours pointing this one out? Something tell me they're getting paid to advertise this ;)

Second, besides looking good, not if this involved a subscription! I don't game enough to justify that. I'll get it on steam.
 
My first game with an Xbox controller I was stuck at the starting line with no way to move forward. Once I switched the keyboard and mouse, I was able to race. The game reminded me of Asphalt series with the Borderlands graphics look.
Yeah me too. A bit disappointing they didn’t didn’t test with a Xbox controller
 
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Why is “teleporting feature” in the title?

Bizarre article.
Exactly. Whole thing just read like an ad Apple might write about a game. People who play games don’t get excited about features or the unique things they “let” you do compared to other games.

Take the line about driving upside down. Doesn’t that sound a lot like “now with a third camera so you can take wider photos?”

Advice to author: experiences, not features, when you’re writing about games.
 
Exactly. Whole thing just read like an ad Apple might write about a game. People who play games don’t get excited about features or the unique things they “let” you do compared to other games.

Take the line about driving upside down. Doesn’t that sound a lot like “now with a third camera so you can take wider photos?”

Advice to author: experiences, not features, when you’re writing about games.

The vehicle designs are funny. They use high power propulsion, teleporting warp drive and quad copter blades. Just need a steam engine to complete it.
 
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