There is nothing "wrong" with working in a 4K project and then exporting to 1080P. But why pay the penalty of a 4K project in terms of performance and storage needs (for temp files) if you know your final export will be 1080P?...
This is good advice. If your final output is 1080p or 720p, it automatically scales the 4k content to the 1080p frame size, yet the underlying 4k resolution is still available. You can still zoom into a frame and FCPX is smart enough to use the 4k content. Editing performance will be better and render files smaller since it only uses 1080p for that.
You create a 1080p project for use with 4k one of two ways:
(1) Create a project (File>New>Project) with the default settings of "use automatic settings" which sets the project resolution based on the 1st clip added to the timeline. Simply add a scrap 1080p clip, that locks the project in 1080p, then add all your 4k material, then delete the scrap 1080p clip. -- OR:
(2) Create a project (File>New>Project), pick "use custom settings", pick the custom button and select 1080p and 29.97. That manually creates a 1080p project, then import your 4k material.
If you did a 1080p edit this way with 4k material, then later wanted to export 4k, you just copy/paste the timeline into a 4k project and it becomes 4k. All the edits are retained.
To my knowledge this only works with FCPX, not Premiere. With Premiere if you pick "Default scale to frame size" on a 1080p sequence, 4k resolution is lost.