What do you mean by "low-res SE"? All iPhones since iPhone 4 have had a Retina display. Unless you're talking about the "size" of the display? Screen size and resolution (pixel density) are two separate characteristics of a display.
Exactly. These chips stand there doing mostly nothing except for AR and other very specific uses. Most iOS games never push these chips hard. All of apples apps use only 2 cores maximum for example. Many use a single core.I'm kind of happy to see games that require more or less an A9X (lo res iPhone SE aside) to run. Let's start pushing these monster CPU/GPUs Apple is putting in their devices.
Hope you have a 4k Apple TV because this game won’t run on the 4th gen A8 chip.I will get it as soon as it comes to tvOS.
I'm an avid Real Racing 3 fan. It lets me choose racing view. I prefer 'in car' or 'hood' view. So I'm not a fan of GRID's 'chase' view. I don't see any way to change it.What are your first impressions?
If you're going to question anything, question the "mix of simulation and arcade handling" and "console quality".
It’s quite nervous in the steering to start with. That’s my first thought, doing at rookie level.
But what I didn’t realise is that it really does all the braking for you. You can keep on the gas and just be smooth with the steering. As a racer in the real world, it was against my thinking, so I’ll have to reset and try it differently. I’d like to dumb down the steering somewhat, give a bit of understeer (push) and have the throttle a bit better modulated. If you could add a Bluetooth wheel and pedals and push it onto a big screen via Apple TV that would be cool
Which publisher are you talking about, Codemasters or Feral? I guess it really doesn't matter because both companies publish AAA titles all the time. Codemasters is the house for F1, Dirt, and Grid. Feral is one of the main reasons Mac gaming still exists.
If you're going to question anything, question the "mix of simulation and arcade handling" and "console quality".