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Apple today previewed Final Cut Pro X version 10.4.1, an upcoming update to its professional video editing software.

final-cut-pro-x-10-4-1-prores-raw-800x471.jpg

The headline feature is a new ProRes RAW format, which combines the visual and workflow benefits of RAW video with the performance of ProRes, a lossy video compression format developed by Apple for use in post-production.
With ProRes RAW, editors can import, edit and grade pristine footage with RAW data from the camera sensor, providing ultimate flexibility when adjusting highlights and shadows -- ideal for HDR workflows. And with performance optimized for macOS, editors can play full-quality 4K ProRes RAW files on MacBook Pro and iMac systems in real time without rendering. ProRes RAW files are even smaller than ProRes 4444 files, allowing editors to make better use of storage while providing an excellent format for archiving.
The update also adds advanced closed captioning tools that allow video editors to view, edit, and deliver captions from right within the app.

final-cut-pro-x-10-4-1-closed-captioning-800x500.jpg

Apple says Final Cut Pro users can import closed caption files directly into their project or create them from scratch. Captions appear in the viewer during playback and can be attached to video or audio clips in the timeline, so they automatically move with the clips to which they're connected.

Apple is also updating Final Cut Pro's companion apps Motion and Compressor with ProRes RAW and closed captioning features respectively.

Final Cut Pro 10.4.1 will be available April 9 as a free update for existing users, and the app remains $299.99 for new users on the Mac App Store in the United States. Motion 5.4.1 and Compressor 4.4.1 will also be available on April 9 as free updates, or $49.99 each for new users from the Mac App Store.

Apple has updated its Final Cut Pro X, Motion, and Compressor pages on its website with more detailed information.

Article Link: Final Cut Pro X 10.4.1 Available Next Week With ProRes RAW and Advanced Closed Captioning
 
Editing and posting in HDR or Dolby Vision would be great. Nice that they mention it. Guess I can proof my work on my iPhoneX. Thanks Apple. Really.....thanks. That 5k display was sooooo needed over a 4K one which if it was, we could have HDR/DV support. :|
 
@dan9700

I wanted that too for a looooong time. Although CaptureOne looks frightening first, its the best thing you can do to your photos, their engine is just pure awesome.
I've tried it before but a while ago it looks so complicated lol is it a lot faster than Lightroom, im using MacBook Pro 15 2017 maxed out
 
I hope it also includes manual compression markers and easy round-tripping to Motion.
 
Wondering if they'll update Compressor to 64-bit in this update. Very soon High Sierra will start complaining about it soon becoming unsupported due to being 32-bit.....
 
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Hopefully we will learn even more at the FCP Exchange event at NAB Show on Monday April 9th. I am very interested to see whether the upcoming video content being created by Apple will be posted on FCP X; this announcement is definitely a plus. Apple is certainly hiring some big names in producing and directing, but will big name editors be willing to give FCP X a chance given most are locked into an Avid Media Composer workflow? I would be very interested in finding out.
 
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we need aputure to come back I'm sick of using Lightroom I'm want pro photo editing apple software

Not enough people used it to make it worth investing in keeping it around.

No, it became a prosumer product that was so compromised that it didn't do what it was intended to do. My workflow was always cleaner, better organized, and faster in Lightroom. However, I don't use Lightroom anymore except for batch time-lapse editing through another program.

Do yourselves a favor; if you want a professional photo app, get Capture One Pro.
 
Aaaaaaaand, Still no CinemaDNG support :(

I doubt they'll ever add it in. Just transcode... and using Compressor you will (in theory; to be tested Monday) be able to transcode to ProRes RAW to get a workable RAW workflow from your CinemaDNG files... which was not really possible before. It'll be worlds faster and smaller than the CDNG files too, with all the flexibility.

This is a huge win/update!

Also anyone who owns a camera that outputs Raw to a Shogun Inferno, like we do (Sony FS5/Raw with the Shogun) will have a compressed Raw workflow now that is as capable as Red Raw without having to spend a dime extra. This is a huge update.
 
I doubt they'll ever add it in. Just transcode... and using Compressor you will (in theory; to be tested Monday) be able to transcode to ProRes RAW to get a workable RAW workflow from your CinemaDNG files... which was not really possible before. It'll be worlds faster and smaller than the CDNG files too, with all the flexibility.

This is a huge win/update!

Also anyone who owns a camera that outputs Raw to a Shogun Inferno, like we do (Sony FS5/Raw with the Shogun) will have a compressed Raw workflow now that is as capable as Red Raw without having to spend a dime extra. This is a huge update.

Don't get me wrong, as with you we work straight to Atomos too off our ground cameras, just the aerial cameras coming off the camera in CDNG it would have taken a step out of our post workflow. We use Resolve to transcode which is easy enough, but still an extra step. CDNG still offers the biggest flexibility in post, no baked in colour space.
 
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I doubt they'll ever add it in. Just transcode... and using Compressor you will (in theory; to be tested Monday) be able to transcode to ProRes RAW to get a workable RAW workflow from your CinemaDNG files... which was not really possible before. It'll be worlds faster and smaller than the CDNG files too, with all the flexibility.

This is a huge win/update!

Also anyone who owns a camera that outputs Raw to a Shogun Inferno, like we do (Sony FS5/Raw with the Shogun) will have a compressed Raw workflow now that is as capable as Red Raw without having to spend a dime extra. This is a huge update.

It's an interesting approach trying to get editors to transcode to another RAW format. I assume they will try and get camera manufacturers to support it natively although I doubt most would supplant their own RAW with this.

It seems more likely that Apple wants people to be able to cut in 4K RAW which wasn't easy to do before this. Makes me worry that the format won't be as lossless as they claim.

I personally would be concerned about converting anything to another RAW format. I'd rather do a proxy workflow and go back to camera RAW for finishing. This, for now, seems like a very narrow audience that will actually want to use this codec.
 
we need aputure to come back I'm sick of using Lightroom I'm want pro photo editing apple software

YES. Please, please, please! I dislike Lightroom and have yet to find a competent alternative. I would buy Aperture instantly if they released a new version.
[doublepost=1522954277][/doublepost]This is pretty neat. I got the education bundle in January, and having these feature updates really does make me feel like Apple cares and that I did not waste my money.
 
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It's an interesting approach trying to get editors to transcode to another RAW format. I assume they will try and get camera manufacturers to support it natively although I doubt most would supplant their own RAW with this.

It seems more likely that Apple wants people to be able to cut in 4K RAW which wasn't easy to do before this. Makes me worry that the format won't be as lossless as they claim.

I personally would be concerned about converting anything to another RAW format. I'd rather do a proxy workflow and go back to camera RAW for finishing. This, for now, seems like a very narrow audience that will actually want to use this codec.

I can't see Blackmagic supporting this format anytime soon.
 
It's an interesting approach trying to get editors to transcode to another RAW format. I assume they will try and get camera manufacturers to support it natively although I doubt most would supplant their own RAW with this.

It seems more likely that Apple wants people to be able to cut in 4K RAW which wasn't easy to do before this. Makes me worry that the format won't be as lossless as they claim.

I personally would be concerned about converting anything to another RAW format. I'd rather do a proxy workflow and go back to camera RAW for finishing. This, for now, seems like a very narrow audience that will actually want to use this codec.

If you record in the Shogun, you're not converting to ProRes RAW. You are recording right off the sensor. (Depends on the camera... technically FS-RAW from Sony is mildly compressed...)

But I digress.

The audience is any camera, or recorder, that uses the codec to start with. Any Sony FS owner/op, Canon C300 Mark II/C500 owner, any Panasonic EVA-1/Varicam LT owner/operator or anyone editing that wants a fast lightly compressed raw workflow a-la Redcode - as long as they record to one of the supported Atomos recorders.

That's a fairly decent amount of people in the midrange markets. It's a win.

As for CDNG, you're coming from uncompressed frames to a mildly compressed CODEC, and it's not uncommon to finish in ProRes never mind ProRes RAW; so I see it as a plus. Anyone else who needs an end-to-end uncompressed raw workflow isn't going to use ProRes Raw; but it wasn't designed for them.

And there's nothing stopping camera manufacturers from adding Prores RAW as an option, instead of ArriRaw, etc. I don't know if that'll happen though given the huge investments in ArriRAW and Redcode. But it might... depends on what encoding strategy Apple is using and how costly it is to implement.
 
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It's an interesting approach trying to get editors to transcode to another RAW format. I assume they will try and get camera manufacturers to support it natively although I doubt most would supplant their own RAW with this.

It seems more likely that Apple wants people to be able to cut in 4K RAW which wasn't easy to do before this. Makes me worry that the format won't be as lossless as they claim.

I personally would be concerned about converting anything to another RAW format. I'd rather do a proxy workflow and go back to camera RAW for finishing. This, for now, seems like a very narrow audience that will actually want to use this codec.

Yeah, I went to Apple’s official announcement memo to get some more details on what this codec actually does, but they do not put it into plain technical terms. I guess I need to see a white paper. Because what you say is spot on.
 
Yeah, I went to Apple’s official announcement memo to get some more details on what this codec actually does, but they do not put it into plain technical terms. I guess I need to see a white paper. Because what you say is spot on.

A ProRes RAW white paper is out though I haven't read it yet.
https://images.apple.com/final-cut-pro/docs/Apple_ProRes_RAW_White_Paper.pdf

"ProRes RAW directly encodes the Bayer pattern image. Demosaicing
and processing are deferred to the time of playback and are performed by application software.
"

EDIT: Great writeup here: https://www.newsshooter.com/2018/04/06/prores-raw-is-here/
 
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A ProRes RAW white paper is out though I haven't read it yet.
https://images.apple.com/final-cut-pro/docs/Apple_ProRes_RAW_White_Paper.pdf

"ProRes RAW directly encodes the Bayer pattern image. Demosaicing
and processing are deferred to the time of playback and are performed by application software.
"

That is a very interesting pdf. So, basically the other ProRes formats compress based on the strictly baked in and already demosaiced image that the camera hands the codec, while ProRes raw works on a level of pre-demosaicing, meaning that ProRes RAW–unlike all other forms of ProRes–has access to the raw, un-demosaiced image, which lets you "...defer the choice of demosaicing algorithm until post-production" and also "allows you to take advantage of raw processing enhancements and demosaicing algorithm improvements in future software." Intriguing.
 
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