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..I purchased FCPX yesterday and I'm happy with it. I hope to see multicam editing options soon though. I'll get the new Motion next.
damn I feel so left out :( it seems everyone is p*ssed that MultiCam isnt in this version. Ive yet to use that option. I show it in my class (teach it a local college at nights), but never had to use it for work.
we only shoot with one camera mostly.
 
Yeah, I'll be starting a new project soon that will require multicam editing. I hope Apple doesn't take long to add that feature to FCPX.
 
3-point Editing Overview

You can use the traditional "I" & "O" keys the same as always - unless I'm missing something (or you're referring to something else".

As for apparent lack of ability to import from FCP or FCE, that's disappointing. But, as others have mentioned - it's still early. For me, I don't have any incomplete projects that I would want to continue in FCPX (or a need to import completed ones), so it's not much of an issue for me. I can always use FCE for those, if needed.

I've been using FCE for many years. Even though it does support AVCHD, it requires transcoding. Native editing of AVCHD is a major selling point [for me] - especially with the new pricing. I'll probably jump on board fairly soon.

OK...Let me clarify. 3-point editing is really not just about keystrokes. 3-point editing without a proper viewer window integrated into the interface is, at best, half baked and at worst just not 3-point editing.

They should have increased the size of the working windows (Viewer and Canvas) and reduced the size of the timeline window. This method of timeline editing has been tried before and failed miserably by Adobe with Premiere. The timeline is really only useful for overlaying title generator like effects in a given project and honestly that moves into compositor duties. Obviously I've seen the transition that keeps moving more compositor duties into the lap of the editor, which is another conversation all together, but to basically turn Final Cut into a title generator with some editing features is just ridiculous. Final Cut leapfrogged Premiere because of this feature, so how or why Apple did not identify this fatal flaw early on in the process is beyond me.

I guess Final Cut Server is dead at this point? (Another idiotic move if that's the case.)

Virtually every editor wanted Final Cut 7 with up to date enhancements like 64-bit augmentation, better speed utilizing the GPU, expanded network operation that would allow for collaborative editing, an integrated DAM system that worked with all files from all apps so that incorporating up to date and approved assets in FCP just worked. Most people wanted smoother interoperation between the Apple Pro apps that would see the entire timeline effortlessly open in ANY of the Pro apps with a tab or something that re-interpreted parts of the timeline into whatever would be most functional for the app while still working within the constraints of the original edited timeline. All apps being able to work together via Final Cut Server in a networked environment is what's really needed not this mess. Motion, Color, Soundtrack Pro, DVD/Blu-Ray Studio, Logic and even SHAKE when it finally was supposed to be re-released would have all benefited greatly from these kinds of enhancements.

Avid MC is looking better by the day largely because of Apple which is very sad.
 
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