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The Mac Game Store has it for pre-order and they will check your specs for you in the app.

Thanks! Looks like I am good to go!

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wrapper crappy port....

Well if this is another EA wrapped crappy cyder port.. then .. no thx.. my 50-60 dollars I can spend in something better.

if its natively written then its welcome.
 
RE: First Look at the New SimCity, Coming February 2013

Tired of cityville, eagerly waiting for SIMCITY arrival.
 
Well if this is another EA wrapped crappy cyder port.. then .. no thx.. my 50-60 dollars I can spend in something better.

if its natively written then its welcome.
What is the objection to cider ports? If the game runs well, does it matter?
 
What is the objection to cider ports? If the game runs well, does it matter?

That is the problem with Cider, it doesn't run well. It is slow and unstable. If they find a way to make it as fast as native and stable it would ofcourse be ok. For games not requiring much it is ok since you won't notice it anyway on a fast machine. But for demanding games that might run at full resolution at max in bootcamp usually require you to run it at low to get the same fps.
 
That is the problem with Cider, it doesn't run well. It is slow and unstable. If they find a way to make it as fast as native and stable it would ofcourse be ok. For games not requiring much it is ok since you won't notice it anyway on a fast machine. But for demanding games that might run at full resolution at max in bootcamp usually require you to run it at low to get the same fps.
I take your point, but Dragon Age II worked really well for me. No issues at all. That was a cider port, wasn't it?
 
Few questions

1) Anyone know if this will be more like simcity 3000? I did not like the concept in 4 where you couldn't build huge cities, but seemed more or less like communities


2) Anyone remember sim tower? Is there a viable mac alternative that is supported somewhere??
 
Actually, I think the original SimCity running on my Mac SE back in the day was the most fascinating as it was truly an innovate concept for a game.

Lost way too many hours playing that in B&W!!

SUPER excited for this. Like really. Even if it was $80 I'd pay! I've played every version of SimCity (SNES was the best, amirite?!) and this new one is really opening up the simulation to new levels. I watched a bunch of the tech demos from a few months ago and it blew my mind :)
 
Few questions

1) Anyone know if this will be more like simcity 3000? I did not like the concept in 4 where you couldn't build huge cities, but seemed more or less like communities


2) Anyone remember sim tower? Is there a viable mac alternative that is supported somewhere??

Don't know about question #1, but I saw further up in this thread a tower sim called Yoot Tower. It's not for Mac, but iPad instead.
 
There's a closed beta, when you register they ask what OS you'll be running so I assume it's going to be a full release.

The FAQ says the beta is not mac compatible. So I assume there will be no mac beta. Additionally, this is EA and the Sims franchise. Every release has been cider.
 
The FAQ says the beta is not mac compatible. So I assume there will be no mac beta. Additionally, this is EA and the Sims franchise. Every release has been cider.

Boo!

I must've missed that, that's too bad.. Although I've played recent versions of The Sims 3 and never had any issues.
 
Boo!

I must've missed that, that's too bad.. Although I've played recent versions of The Sims 3 and never had any issues.

Sims 3 has had issues with OS 10.x updates due to the cider engine. Better than nothing but would be nice if we started getting native ports that the company making the game had more control over.
 
Same thing was noted in the Ars comments, apparently (I'd have to verify this) Polygon tends to highly rate titles from big publishers.

We all know how damn corrupt the industry and the trade rags are, so I'm unfortunately willing to believe that Polygon would trade ratings for advertising revenues...

Well, after tomorrow, we should start seeing some real world reviews from PC (and Windows on the Mac) users.

I'm looking forward to it and will be getting it [for the Mac] and I'm sure I will like it. The one thing I don't like about it, as with most everyone else, is the need for a constant Internet connection to play it. It's too bad they didn't make an offline mode with it.
 
I'm going to wait for more reviews as well - the whole "pre-order" thing is whack anyways. It's software; it's not like they're going to run out (clumsy false scarcity attempts notwithstanding)...

Again, I'm a SimCity lover. But EA has castrated enough of my favorite titles that I've learned to be VERY skeptical of anything and everything they do.

I'm not going to enrich them and validate their messed up behavior any more.
 
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