Flashing Objects in Q3 Engine Games in Win7

Discussion in 'Windows, Linux & Others on the Mac' started by Zathu, Sep 3, 2009.

  1. Zathu macrumors regular

    Zathu

    Joined:
    Nov 16, 2006
    Location:
    Maryland
    #1
    I'm running Windows 7 64-bit with Boot Camp 3.0 on a MacBook Pro 2.8GHz with the GeForce 8600M GT 512MB graphics card. When I run games such as Jedi Knight 2: Jedi Outcast and Jedi Knight: Jedi Academy, I have consistent flashing of the objects rendered by the game (UI and 3D). Anyone have a fix?
     
  2. Infrared macrumors 68000

    Infrared

    Joined:
    Mar 28, 2007
    #2
    The usual cause of such symptoms is a graphics driver problem.
    I would suggest trying a different graphics driver for your card.
     
  3. Zathu thread starter macrumors regular

    Zathu

    Joined:
    Nov 16, 2006
    Location:
    Maryland
    #3
    On that thought, I tried going to Nvidia's website and downloading the latest driver for the 9600M. I downloaded 186.81_notebook_win7_winvista_64bit_international_whql.exe, which claims it isn't compatible with the system.

    I was guessing that Apple has done something to disallow graphics driver updates outside of Apple Software Update.
     
  4. Zathu thread starter macrumors regular

    Zathu

    Joined:
    Nov 16, 2006
    Location:
    Maryland

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