Here's my issue with the latest mac pro.. The design restricts its power as far as processing cores goes. You can only get 12 cores with this thing, so with hyperthreading you get 24.
You are only counting x86 cores. For cores that can do computations you are about an order of magnitude off.
If just need a box to wrap around wrap x86 cores then this isn't it. But computationally underpowered ??? Not hardly.
I thought the whole point of the PRO tag was to build a powerful workstation with the latest and greatest hardware.
The latest, greatest venue in the "core count" war is GPGPUs. (Xeon Phi cards aside but they have as much function/layout in with general GPGPU solutions as not. ).
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The person who buys a MP is going to be running Apple software. What Apple software can use more than 12 cores or needs more then 12 cores? The only one I can think of is Compressor.
There are some x86 based renders that folks trot out as being blocking issues also.
Apple is clearly walking away from dual CPU processor package implementations. Given Intel's pricing it is always going to be cheaper to buy two slower packages and come out with a more cost effective core count; if core count is only primary metric.
SO these "artsy" designers were really smart and got the costs way down with this design.
In some areas. Net total cost is likely the same or higher. The designers made trade-offs. Fewer of a couple of things and more of GPUs. Lower assembly, inventory, and shipping costs but now Apple has to design and contract custom GPUs. That is probably at least a wash on costs.
The case , heat sink , etc. may be easy to assemble as completed components but there is also a bit of balloon squeeze there two in terms of construction complexity given the likely quality and precision standards Apple likely requires.