Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.
Indeed. How is it any better than a long press?

Maybe because it can be used as something separate than a long press. I think you are completely missing the point with force touch. It's a new way to interact with your touch screen on top of the ways we can now giving more flexibility and more options available in a more efficient way. This tech is awesome and it is the thing I am most excited about for the 6S. I guarantee that you will find it to be a feature you will not want to live without once you have gotten used to it.
 
so great - for musicians/artists alone this will be an outstanding update, especially on the iPhab (6+)...

for everyone else who can't fathom what this means in terms of general UI/UX and 'feel' like this is gimmicky or a glorified 'long-touch' - they haven't even considered what a combination of time, pressure, and multiple fingers/gestures could have, and well... they don't seem to pay attention to much, then. force touch already reveals hidden options and menus on the AW, start by looking there and read an article or two about force touch itself. the future looks good.

then, if apple introduces haptic touch to phones and tablets, the potential is mind-boggling. the whole internet could start changing - physical feedback telling you you've ended scrolling, opened/closed features/windows, maybe basic textures, good gawd.. this isn't even creative thinking, it's just 'what currently could possibly change a little bit for the better?'

use your imaginations...!
 
  • Like
Reactions: scapegoat81
So here's a question -- do they plan on coupling this with "taptic" feedback? If so, maybe we'll finally get a software keyboard that feels like a physical keyboard! I would have been skeptical of how well this would work, but trust me, the feedback on the 12" rMB keyboard I've been using for months is VERY good, I wouldn't know it wasn't a physical button unless someone told me.
 
So where you gonna place fingerprint scanning then? at the back? no way
Right. The next step is figuring out how to implement Touch ID.

all touch ID needs is scratch resistant 'glass'. if they remove the indented 'button' then the sensor doesn't necessarily have get tossed with that bathwater - if it's flush with whatever other material apple uses it may even help the phone get slimmer (yay?). i'm guessing this kind of upgrade would come with whichever next iPhone gets a full redesign with the new materials they've been R&D'ing. saphire glass? gorilla guts? fairy tale mirrors? i can't keep up..
 
You can't really understand this really until you play around with it for a while. So although some of this is interesting and others doesn't really make much sense, I'll withhold judgement until I can try it out.
 
Apple is pretty good about releasing solid UI/UX guidelines for developers. It's one of the reasons the App Store was so successful to begin with. They may suggest that apps should provide ways to do most tasks without needing to use Force Touch—but using it would do something faster that you could do in software after drilling through some menus, etc. Think of it this way: All of your apps won't change. But if you want to get things done faster you could learn some shortcuts. If the apps provide decent help documentation—which they should—then it shouldn't be much of an issue if the developer is halfway decent. Most apps won't change core functionality anyway because of the number of users on older devices. They'll just progressively enhance.
Yea, sort of like how on a traditional desktop/laptop a right click (mostly in Windows) is a quick, redundant mode of access to additional app or OS functionality.
 
What I would love is for drawing apps to detect pressure and change the width of the line. For example, writing Chinese characters could be awesome if the line got thicker as you pressed down.

for sure - my industry sees a lot of wacom/cintiq use for that kind of thing. a lot of us have been wondering why apple never bought them out seeing how linked the two companies are in media/design shops. i haven't tried wacom's styluses for iPads/iphones but you should look into them if you haven't already.

ps - their intuos pads are fantastic for computer use too, not ridiculously expensive for it's actual value (if you use it 24/7 as mouse replacements like many eventually do).

祝你过一个好天 !
 
  • Like
Reactions: iChristos.
Seems like the equivalent of a right click and a contextual menu - cool! This sounds like a very nice adaptation of that feature to a touch based interface.
 
  • Like
Reactions: scapegoat81
Force touch doesnt seem different than a long press.

It's different in that you don't have to wait on it... and it's not as finicky... especially when you're "on the go".

For instance, a long press is a real pain anytime you're in something that's moving (car, subway, train, plane, etc.). Many long presses get interpreted as drags in these scenarios and it's a real PITA.

A force touch is instantaneous and unambiguous.
 
  • Like
Reactions: scapegoat81
i've never owned an S version nor have i ever wanted one until now
On the other hand I always had the S versions. I just always thought they were a more mature version and most issues addressed. That said I always wanted the new shine toys first :), but felt waiting a year was worth it.
 
It's different in that you don't have to wait on it... and it's not as finicky... especially when you're "on the go".

For instance, a long press is a real pain anytime you're in something that's moving (car, subway, train, plane, etc.). Many long presses get interpreted as drags in these scenarios and it's a real PITA.

A force touch is instantaneous and unambiguous.
I'd like to try for myself to see just how it is to get the appropriate force touch level. I'd imagine it's about the same as the usual "mis-tappings", due to the usual cases like a moving car, fat fingering, and twitching, so it should be as consistent as other methods of input.
 
I'd like to try for myself to see just how it is to get the appropriate force touch level. I'd imagine it's about the same as the usual "mis-tappings", due to the usual cases like a moving car, fat fingering, and twitching, so it should be as consistent as other methods of input.

You can preview the technology now in new Macbooks and on the Watch. I have the Watch and it works very well. I've used the new Macbooks (albeit, not in a moving environment) and it works great.

Go try it out at the store.
 
Force Touch should be enough alone for everyone to upgrade. It will be huge and you'll need it within a few months for the full iOS experience. So I expect sales of these new iPhones to be off-the-charts with long waiting lists for as long as half a year after launch.
 
a shortcut to open the app switcher without having to double click the stupid home button is muy necesito

that being said i barely have use for it on my Apple Watch. not knowing when theres an actual function hidden behind a force touch certainly doesnt help the cause
Almost every watch app takes advantage of force touch, for sure the natives. I use it pause/end workouts, change music source, clear all notifications, change the watch face..
 
  • Like
Reactions: scapegoat81
How is that adding functionality?
because the computer understands how hard of press you make, which means it can differentiate between a normal click or a "right click" if you will. Or how fast to scrub through final cut using the force of your finger..
 
Force touch would have sounded great if it replaced the home button. Rumor has it that the fingerprint scanner can be incorporated into the glass. As it stands this is just glorified long press.
 
all touch ID needs is scratch resistant 'glass'. if they remove the indented 'button' then the sensor doesn't necessarily have get tossed with that bathwater - if it's flush with whatever other material apple uses it may even help the phone get slimmer (yay?). i'm guessing this kind of upgrade would come with whichever next iPhone gets a full redesign with the new materials they've been R&D'ing. saphire glass? gorilla guts? fairy tale mirrors? i can't keep up..

Force touch combined with Touch ID in the screen. No home button. Less bezel. That could be the iPhone 7.

I'm just looking at my iPhone and the thickest port is the headphone jack. I wonder if with the next iPhone re-design we'll see Apple Headphones go - A. Wireless. B. Lightning Port connector instead of the traditional. (With bundled adapter for ipods).

You missed the one that is always mentioned, liquid metal!
 
  • Like
Reactions: scapegoat81
Skipping.

Force touch on my Watch just seems like making a slightly harder long press.

I don't see much use in it, and there isn't much use in the Watch either.

Will wait for iPhone 7... or 8... or whatever the next one (after this one in September) is called.
 
  • Like
Reactions: Benjamin Frost
Force touch would have sounded great if it replaced the home button. Rumor has it that the fingerprint scanner can be incorporated into the glass. As it stands this is just glorified long press.

Will people that get the 6s with force touch regret it when the 7 comes out also with force touch but smaller bezels and no home button?
Could the 6s be the last iPhone with a home button?
 
  • Like
Reactions: scapegoat81
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.