Fortnite on iOS Has Now Earned $100M Since Launch

Discussion in 'iOS Blog Discussion' started by MacRumors, Jun 20, 2018.

  1. MacRumors macrumors bot

    MacRumors

    Joined:
    Apr 12, 2001
    #1
    [​IMG]


    Popular battle royale game Fortnite has earned more than $100 million in revenue in its first 90 days of availability on iOS devices, according to new data shared by app analytics firm Sensor Tower.

    [​IMG]

    The figure means Epic Games' title for iPhone and iPad has become the second-fastest app to reach the milestone in its category. Clash Royale retains the top revenue record, earning the same amount in only 51 days.

    [​IMG]
    When it was in beta, Fortnite earned more than $1.5 million, and during its first month of availability on iPads and iPhones, the game brought in $25 million. It only took two weeks for that to double to $50 million. Six weeks later, that figure has also doubled, which is all the more impressive given that Fortnite was invite-only for the first three months.

    [​IMG]

    Fortnite is free to download, but encourages players to buy "V-Bucks" in the app so they can purchase customization items like emotes, outfits, gliders, and more. The minimum in-app purchase is $9.99 for 1,000 V-Bucks, but players can spend more if they want. Players are also able to earn V-Bucks in game, but must invest a lot of play time to do so.

    PUBG, another battle royale game that launched shortly after Fortnite, has not been as successful - Sensor Tower estimates that it has grossed around $5.2 million on iOS, and attributes the lower figure in part to its loot box monetization strategy. While Fortnite offers unique items available for a limited amount of time, PUGB only allows players to purchase randomized boxes that can result in duplicate and non-useful items.

    Article Link: Fortnite on iOS Has Now Earned $100M Since Launch
     
  2. Glockworkorange macrumors 65816

    Glockworkorange

    Joined:
    Feb 10, 2015
    Location:
    Chicago, Illinois
    #2
    If only you could be decent at the game without all of the building....
     
  3. jonnysods macrumors 603

    jonnysods

    Joined:
    Sep 20, 2006
    Location:
    There & Back Again
    #3
    Man, and apple got $30m just for offering the platform. Not a bad piece of the pie!!
     
  4. Kabeyun macrumors 65816

    Kabeyun

    Joined:
    Mar 27, 2004
    Location:
    Eastern USA
  5. 2010mini macrumors 68040

    Joined:
    Jun 19, 2013
  6. Porco macrumors 68030

    Porco

    Joined:
    Mar 28, 2005
    #6
    Surely they were hoping to make that much in the first two weeks? ;)
     
  7. Tokenfreak macrumors 6502

    Tokenfreak

    Joined:
    Oct 31, 2011
  8. deeddawg macrumors 604

    Joined:
    Jun 14, 2010
    Location:
    US
    #8
    Translation -- they whisked $100,000,000+ out of people's pockets in exchange for moving a bunch of pixels around on a screen...
     
  9. itsthenewdc macrumors member

    itsthenewdc

    Joined:
    Jul 10, 2008
    Location:
    Orlando, FL
    #9
    In a way, yes. But really what they did is build a brand for decades and designed and marketed a device that people actually wanted to buy consistently year over year, giving the developers of great games an easy path to making lots of money.
     
  10. euvnairb macrumors regular

    Joined:
    Oct 13, 2010
    Location:
    Goleta, CA
    #10
    It's crazy that people play this game on iOS. It's hard enough to play on a console versus someone on a PC as the controls using a keyboard are a lot quicker. Are people playing on iOS playing cross-platform? Or is just iOS vs. iOS?
     
  11. hauntvictim macrumors 6502

    hauntvictim

    Joined:
    Sep 23, 2009
    Location:
    Orange County, CA
    #11
    I would like to know that as well, also why no tvOS version? That would be killer!
     
  12. thewebb macrumors regular

    thewebb

    Joined:
    Jul 22, 2014
    Location:
    AZ
    #12
    People on mobile always play others on mobile and console always plays console and pc vs pc. If a mobile person plays duos with a console player then they play on a console server.
     
  13. Glockworkorange macrumors 65816

    Glockworkorange

    Joined:
    Feb 10, 2015
    Location:
    Chicago, Illinois
    #13
    I tried playing with a mouse and keyboard. I'm a mess. I have no idea how people do it and do it so quickly.

    I suppose that goes for all PC games---I'm much more confirmable with a Playstation or Xbox controller (preferably PS).
    --- Post Merged, Jun 20, 2018 ---
    I heard this is coming with MFI support. One of the writers on The Verge--Tom Warren, I believe.
     
  14. DipDog3 macrumors 65816

    DipDog3

    Joined:
    Sep 20, 2002
    #14
    Played it, but what do people buy in this game that gives you a better chance at winning???
     
  15. Glockworkorange macrumors 65816

    Glockworkorange

    Joined:
    Feb 10, 2015
    Location:
    Chicago, Illinois
    #15
    Nothing. People just drop coin on exclusive skins and characters
     
  16. mixel macrumors 65816

    mixel

    Joined:
    Jan 12, 2006
    Location:
    Leeds, UK
    #16
    By default it only pairs you with largely the same platform you're using.. But if you get invited to a game by friends on consoles/PC you can join - and you can invite them to play with you..

    Its actually easier on iOS in some ways as there's a higher % of casual players and players who are clearly distracted as they're on the move or whatever. :) The average mobile player doesn't build as much as the controls make it clunkier - but the best mobile players clearly worked through that and do fine.
     
  17. chromite macrumors regular

    Joined:
    Jul 6, 2013
    #17
    There’s a game for that: PUBG
     
  18. CarlJ macrumors 68020

    CarlJ

    Joined:
    Feb 23, 2004
    Location:
    San Diego, CA, USA
    #18
    And movie studios whisk hundreds of millions of dollars out of people's pockets just to sit in a dark room with colored lights shining on one wall.

    Or you could look at it as people paying for entertainment. Not an unreasonable thing to do.
     
  19. deeddawg macrumors 604

    Joined:
    Jun 14, 2010
    Location:
    US
    #19
    Don't take stuff so seriously. It was a tongue in cheek observational comment.
     
  20. Glockworkorange macrumors 65816

    Glockworkorange

    Joined:
    Feb 10, 2015
    Location:
    Chicago, Illinois
    #20
    Yes, and I play PUBG all the time.
     

Share This Page