Were you intending to reply to a different comment? I don't know what you're saying or how it relates to my comment.That’s like saying the only redeeming quality of my car is that I can collect VISA points when I tank up.
Were you intending to reply to a different comment? I don't know what you're saying or how it relates to my comment.That’s like saying the only redeeming quality of my car is that I can collect VISA points when I tank up.
Only works on Firebolt and upgraded Nimbus 2001.What a hunk of garbage. Downloaded, instantly realized it doesn't support my Nimbus, forced quit and deleted.
F pay to play. I refuse to indulge in any game that uses pay to play. Charge one price and be done with it.
It's a shame that the economics of the App Store means all we get, for the most part, are trash IAP-ridden freemium games with very little substance when the hardware in iOS devices is oftentimes console-quality and can do so, so much more.
Why not port an actual Forza game to iPhone? Or make one with actual steering, controller support, etc?
Graphics look like any other racing game.
A single “button” to brake and accelerate? It’s a simplified, glorified garage band game without the music and without the interaction. Beyond terrible.
[automerge]1588722085[/automerge]
That’s like saying the only redeeming quality of my car is that I can collect VISA points when I tank up.
Forza titles weigh in from 60 to 100GB. They would have to butcher the game to point of being unrecognizable to make it work on an iPhone. iPad might work, but even there it would be sub-optimal imo, but at least the screen would be large enough. I'd be worried about the game turning the iPad into a very expensive hot plate. The only way I could see an actual Forza title making it to mobile is through a Stadia-type-stream-from-servers situation.Why not port an actual Forza game to iPhone? Or make one with actual steering, controller support, etc?
Forza titles weigh in from 60 to 100GB. They would have to butcher the game to point of being unrecognizable to make it work on an iPhone. iPad might work, but even there it would be sub-optimal imo, but at least the screen would be large enough. I'd be worried about the game turning the iPad into a very expensive hot plate. The only way I could see an actual Forza title making it to mobile is through a Stadia-type-stream-from-servers situation.
Can I assume you are not really familiar with Forza? I ask because your description of a simple racing game isn't apt, and comparing it to a light weight title like Fortnite is odd. For MS to strip enough out of Forza to make it playable on an iPhone you'd be left with unrecognizable poop like, well like Forza Street. It's a moot point anyway. MS doesn't really seem to care about mobile beyond getting some possible IAP from the gullible who see "Forza" in the game title and think Forza.Most of that GB is for language files/localization and 4K textures. You can cut that by making it US only and the textures can be 1080p or even 720p, nobody will notice on a 5" screen.
If they can port Fortnite and make it 120hz on iPad Pro they can definitely do a simple racing game
Can I assume you are not really familiar with Forza? I ask because your description of a simple racing game isn't apt, and comparing it to a light weight title like Fortnite is odd. For MS to strip enough out of Forza to make it playable on an iPhone you'd be left with unrecognizable poop like, well like Forza Street. It's a moot point anyway. MS doesn't really seem to care about mobile beyond getting some possible IAP from the gullible who see "Forza" in the game title and think Forza.
Grid looks and plays like an XBox 360 era game. Not my cup of tea, but if it's yours I'm not going to knock it. A stripped down FM3 or FM4 might work on mobile, but would it be worth it to MS? Probably not, which is why they reskinned Miami Street as Forza Street and called it a day. I still contend a modern Forza game would have to be stripped of it's essence to work on mobile. You seem to disagree. That's cool.Go try Grid Autosport. It’s a full game, it looks and plays great. So it definitely is possible.
Can I assume you are not really familiar with Forza? I ask because your description of a simple racing game isn't apt, and comparing it to a light weight title like Fortnite is odd. For MS to strip enough out of Forza to make it playable on an iPhone you'd be left with unrecognizable poop like, well like Forza Street. It's a moot point anyway. MS doesn't really seem to care about mobile beyond getting some possible IAP from the gullible who see "Forza" in the game title and think Forza.