It's not always about being lazy. Example: complex 3D games. I want iPad-only versions for apps that take a lot of space. If a dev makes a complex 3D game (or any other app that takes loads of space) into a universal app, then iPhone/iPod Touch users have to carry that extra filesize on their devices for no reason. I mean, I saw one app go from 3 to 14 megabytes just because it has become universal. Small apps are good universal, but I don't want valuable space taken up on my iPhone because huge apps have gone universal.Lazy devs should make all apps this way
I think this is currently the only thing I really don't like right now. I have like 150 iPhone apps, and it was very frustrating checking and unchecking a bunch of apps not even knowing if it is an iPad app or iPhone app. When syncing the iPad, it would be nice if they were listed out in catagories.Is there a way to tell the type of app while syncing (for example, if I don't want my iPhone apps on the iPad)? I haven't found an easy way to differentiate the types of apps.
I am sorry, I don't want 70MB+ apps sitting on my iPhone, this is the case even if you don't have an iPad.Yeah they should
Whose more lazy when you have more postsI am sorry, I don't want 70MB+ apps sitting on my iPhone, this is the case even if you don't have an iPad.
And I am sorry, calling dev lazy for not doing what you think they should. To top it off, you couldn't take your lazy ass to Google to figure out that they were Universal Apps? Please.