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acidbattery

macrumors newbie
Original poster
Jul 14, 2010
4
0
Yo

Excited for my MacBook to arrive. Anyone tried running Nuke on their rMBP? Just intrigued to how it runs as its all I'll be using my mac for

Cool
 
I have mine on order. I will be trying it as soon as I get it!

Nice let me know how it goes. Was doing some paint work today on my Linux tower and it was struggling a bit. Would be nicely surprised if the rMBP can run it smoothly. Either way, would be good to have to do work on the move... Kind of

Edit: cheers for the reply, was starting to think no one used nuke on a mac for moment... I knew there had to be at least one other person
 
ok, if you are still curious how well nuke runs on Retina Macbook Pro. IT SMOKES!!!!

I have a project I had to take home. It's a very large project. It has 150 elements and a LOT of 3D projection going on.

I backed the whole project up to my local disk (15GB total), and gave it a whirl.

The shot uses 4GB ram at startup, and has gone as high as 13GB while working on it. It takes about an hour to render locally on the Mac Pro I've been using.

Here's the details!

3D view is SUPER FAST! Loaded in everything with 2k textures and it doesn't even slow it down.

On my 2011 12-core, 16GB, HD5870 Mac Pro at work, a frame takes about 22 seconds to buffer when changes are made to it.

On the Retina MacBook Pro, running the footage off the internal SSD.
9 SECONDS!!!!!

This thing is a POWERHOUSE!!! I am so happy! I actually have a 4.5lb portable Mac Pro now! Thank you apple...you did it again!

Oh, just in case you're wondering, running Nuke 6.3v8
 
as an added little bit of wonderful, using SwitchresRX I was able to get it so when I use Nuke or Mocha it switches to unscaled 2880x1800 (I have my DAG on the second display so it looks perfectly normal for control panels.) and when I switch back to safari or notes it switches back to normal scaled res!!

Now I can work in Nuke and have my viewer displayed at native res while my controls are normal 1920x1200 on my second display. Plus the workable viewer window fills nearly the entire screen!! This is gonna be fun!!
 
as an added little bit of wonderful, using SwitchresRX I was able to get it so when I use Nuke or Mocha it switches to unscaled 2880x1800 (I have my DAG on the second display so it looks perfectly normal for control panels.) and when I switch back to safari or notes it switches back to normal scaled res!!

Now I can work in Nuke and have my viewer displayed at native res while my controls are normal 1920x1200 on my second display. Plus the workable viewer window fills nearly the entire screen!! This is gonna be fun!!

That's awesome.
Did you upgrade to Mountain Lion yet?
Wondering if it works on in it or if I should be holding out.
 
ok, if you are still curious how well nuke runs on Retina Macbook Pro. IT SMOKES!!!!

I have a project I had to take home. It's a very large project. It has 150 elements and a LOT of 3D projection going on.

I backed the whole project up to my local disk (15GB total), and gave it a whirl.

The shot uses 4GB ram at startup, and has gone as high as 13GB while working on it. It takes about an hour to render locally on the Mac Pro I've been using.

Here's the details!

3D view is SUPER FAST! Loaded in everything with 2k textures and it doesn't even slow it down.

On my 2011 12-core, 16GB, HD5870 Mac Pro at work, a frame takes about 22 seconds to buffer when changes are made to it.

On the Retina MacBook Pro, running the footage off the internal SSD.
9 SECONDS!!!!!

This thing is a POWERHOUSE!!! I am so happy! I actually have a 4.5lb portable Mac Pro now! Thank you apple...you did it again!

Oh, just in case you're wondering, running Nuke 6.3v8

Yup, can totally confirm this. Working on a shot with a lot of 3D projection on a 12 core Linux machine at work takes about 14 seconds a frame...on my new rMBP is less than half of that time. Same with CG comping with about a million passes and using multiple mattes. Love this machine!


Edit: running on ML, nuke 6.3v8
 
Last edited:
Yup, can totally confirm this. Working on a shot with a lot of 3D projection on a 12 core Linux machine at work takes about 14 seconds a frame...on my new rMBP is less than half of that time. Same with CG comping with about a million passes and using multiple mattes. Love this machine!


Edit: running on ML, nuke 6.3v8

Same, ml 6.3v8
 
but, but... the rMBP can't even browse Facebook, and have you tried resizing the app store window for 5 minutes endlessly, no way this is a professional machine...
 
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