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tbiz5270

macrumors member
Original poster
Hey guys, my latest iOS app just made it into the app store! It's called "Click and Conquer: Medieval Ages". Check it out, it's FREE! It's an incremental/idle type of game.

App Store Link
https://itunes.apple.com/us/app/click-conquer-medieval-ages/id909644903

Features
  • An optional, detailed tutorial to start you off.
  • Three main resources to collect: food, wood, and gold.
  • Five secondary resources: housing, land, villagers, soldiers, and gems.
  • Three 'Bonus Skills' that you can use every 10 minutes and last for 30 seconds: Auto-Click, Power Click, and Efficiency.
  • Each resource has 20 different structures to work your way through that automatically earn you resources every second.
  • Use and upgrade your hero to battle opponents to earn gems for research.
  • Plenty of useful upgrades you can research to improve all aspects of your resource gathering.
  • All of your game stats are tracked and viewable to satisfy your numbers pleasure or whatever.
  • An option to reset your game at any point for a bonus on your next play-through.
  • Read about all of these features in slightly more detail on the website: http://clickandconquer.wordpress.com/

Preview Pics
View more here: http://clickandconquer.wordpress.com/media/

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Requirements
  • iPhone 4 or 5
  • iOS 7 or higher

Let me know what you think! I would love some feedback so I can continually update and improve my game!
 
Last edited:
Updates coming in about 10 days or so:

- A new research called "Offline Production". Each level you get will give +1% towards offline production. For example, level 10 Offline Production will allow you to earn 10% of your income/sec while the app is closed.
- The bug where your income is doubled for a while after completing the tutorial is fixed.
When your "Play Time" statistic reaches 60 hours, the display gets messed up, but will be fixed.
- I will see what I can do about changing the names of all the research options, as they are kind of repetitive and confusing to read/understand as is.
- Full screen ads will only appear once when the app is first opened, not each time it becomes 'active'.
 
optimizing to look and play well with iOS 8 and the new iphone 6 screen size. will submit the update in a couple days hopefully.
 
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