Well I think the issue here might be that you guys are trying to make sense out of a VERY contradictory message from this company - which is what he was trying to say.
What I'm saying makes perfect sense. The REAL problem (no offense) is that you have NO explanation and can't offer one.
What if Gameloft issued a statement that they where scaling down development on the iPhone platform, then a few days later said "We are excited for the new iPhone 3GS and are already developing new exciting games!" Even if the company was scaling back development, by announcing it to the public it presents a message that it is not worth the time developing Android games, and then they turn around and say "Get ready for our new Android games!"
IF BOTH statements were press releases, you'd be right. If however ONE statement was to an investors conference, and noted that even though there is a lot of "hype" around Android, they (along with other developers perhaps too reticent to say so publicly) are being responsible by scaling back development... it would make COMPLETE sense.
Here's what I agree with... the timing is poor.
That's it. But a press release and a statement at an investors conference are two different things. The ONLY thing that makes the statement at the investors conference newsworthy are sites that capitalize on bad news for competing platforms. Other than that... we would ONLY hear about the press release. Android "fan" sites would avoid the news like the plague, because the ONLY response open would be to try to pressure Gameloft into ignoring its financials (which would be silly). The news more embarrassing than Pre's recent Profile backup problems (being reported by a Pre website), because any viable solution to poor sales and scaled back developer interest... #1.) ruins the perception of momentum with the Droid. #2.) represents a profound conflict of interest between people who like "open" and "free" and those who just want a marketplace that doesn't seem "poisoned" somehow.
Given the nature of news today, this is a PR faux pas the company will have to deal with, especially if a nosy news hound corners them and brings the question up. For instance, a reporter might ask a spokesperson:
REPORTER: "So, in a recent press release, you talk about being excited for Android's future, yet an investor conference statement by your CFO says you're scaling back development in Android, because the Android marketplace is not as profitable as the iPhone. How do you reconcile those two statements?"
GAMELOFT SPOKESPERSON: "Well, we definitely want consumers to know that Gameloft is thrilled with the diversity of platforms we develop on, and we will continue our commitment to getting our games to as many consumers as we can. However, its important to note that ongoing investment decisions are more a reflection of the financial climate and not our enthusiasm. As platforms like Android grow, our games will continue to push the envelope, only tempered by our ability to justify our costs to develop them. We get lots of questions about our development focus from investors, especially when new devices go onsale and investors want to know what they can expect. Rather than risk giving the impression that we're favoring certain platforms blindly, our intent was to outline the substantial challenges faced by developers and why consumers will continue to see greater focus on one platform versus another."
It really doesn't make any sense. Not that this is anyone's fault besides the company itself. Definitely puzzling, and I'm not sure what they could have hoped to gain by doing this.
Hopefully my little skit helps you with that. It would be like Microsoft saying how much MORE money they make developing for Windows, than for the Mac... except that Microsoft still makes LOTS of money on the Mac (while Android developers in a similar iPhone/Android position aren't likely making much money at all).
I will say this one more time, and hopefully this note will be immortalized.
ANDROID MARKETPLACE IS THE LARGEST SOFTWARE RENTAL SYSTEM IN EXISTENCE.
If you delete your app within 24 hours, you, as a customer, do not get charged for it. This is absolutely bonkers and few people in Android Marketplace will make substantial revenue until this situation changes. Most small apps at 99 cents, do not provide much value, some only fleeting value. There is a high incentive for people to try things out on Android, and either delete it, or use something to pirate the application by "rooting" their phone. I find these questions about Android Market disturbing, and if their is an "opposite" to "secret sauce" (present in the App Store) then Android Marketplace has a "secret poison".
http://www.google.com/support/forum/p/Android+Market/thread?tid=2114f73d5db3877b&hl=en
Rajesh.S - Top Contributor - 2/17/09
What prevents an user from downloading apks and data by manually means and installing a paid app without paying?
Is there some signature or some mechanism in place to prevent piracy of paid apps?
Say if one person pays and downloads what other than legal binding prevents him/her from redistributing.
What prevents it from getting installed in a g1/adp1 that didn't pay for the app?
rbassous2 - 2/27/09
it works as long as you are not root
(ie: it doesn't work)
I kept asking google to provide some kind of deviceID for people who bought the App, so the app can authenticate them
they never bothered answering..
http://www.google.com/support/forum/p/Android+Market/thread?tid=1d4d0b7df8ac88b3&hl=en
Nyll - 10/30/09
I am increasingly seeing cancelled orders due to customers requesting a refund after purchasing my app. This mostly happens within a few minutes after purchasing the app, sometimes even in the same minute! I refuse to believe this is because the customer genuinely didn't want the application, not when it happens within less than a minute. I have a free version of the same app on the market, which is fully functional but with a timed expiry. There is no reason for customers to buy the full version if they just want to evaluate it, they can do that with the free version.
Extremely biased Android supporters (as opposed to any other form of Android supporter) seem oblivious to this very distinct PROBLEM, and its going to severely affect the amount of software people get going forward.
Nyll - 10/30/09
I really believe this policy is unfair towards devs. Apart from the piracy issue, there are many users who just abuse it. Seriously, I read a comment left on a popular game - it got a 5 star rating and the user said something along the lines of "Great game, but only kept me entertained for 1 hour, so refund". Where else would you get something like this? You wouldn't ask for a refund at the movies because it only lasted for 90 minutes, would you?
Maybe we should keep pretending this isn't a problem and people can wonder why developer investment and developer enthusiasm continue to diverge so sharply for one platform.
~ CB