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roguedaemon

macrumors member
Original poster
Apr 16, 2015
69
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Gameplay with DLSS:
 
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So does Metal 4 / GPT 3 allow you to emulate DLSS via MetalFX to do image reconstruction and frame gen?

Performance still doesn't look great - on an M4 Pro at 1080p in DLSS balanced (i.e. 540p internal render?) and with frame gen we're still seeing ~45 fps in challenging scenes. I've got a bad feeling what this will mean for input lag with those kind of final frame rates...
 
So does Metal 4 / GPT 3 allow you to emulate DLSS via MetalFX to do image reconstruction and frame gen?

GPTK 3 supports DLSS "emulation" in Windows games that support DLSS. It's not enabled by default, you have to flip on an environment variable to enable it, and I also think you have to drop a couple of NVIDIA DLL files in a specific place? (Just saw a brief overview in a video on the subject, haven't actually seen it in action yet.)
 
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