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wenescalas

macrumors newbie
Original poster
So I'm using gamepad companion in order to use my ps3 controller for half life 2, and i have all of the buttons mapped perfectly, until i get to the right analog stick. I want to use that as the in game mouse, but whenever i turn on gamepad and try to use the right stick, the cursor shoots towards the ground and just makes my character spin in circles whenever i move it, any help would be appreciated!
 
I know this thread is old, but it is still one of the top links on Google when running a search for using GCP for Half-Life as of today. I came here looking for a solution to this problem, and since I could not find one, I began experimenting on my own.

My problem was with Half-Life 1, and I did find a full solution. Here is how I got it to work on HL1:

From the main game screen (or from the pause screen), choose Options, then the Mouse tab, and make sure the "Raw mouse input" is selected.

I had a similar problem to the OP with the right stick causing me to look down and then spin in circles. I was able to fix this by toggling "Steam Mode" off in the GCP settings. However, when I made this change, rather than making me look at the ground, whenever I would try to turn in any direction (especially if I turned quickly) it would turn turn more than 90 degrees it would snap me back to the direction I had been looking when the game loaded, essentially preventing me from actually turning in a meaningful way. The "Raw mouse input" change that I made fixed this issue, regardless of whether "Steam mode" was active or not.

I did not have this problem with HL2, with or without "Steam mode" activated. I am using GCP 3.3.1 at the time of this post.
 
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