They will look very similar to what they would look on a native 1440*900 screen. So it will look blurry compared to the usual UI, but its more a subjective effect, the same way as the cMBP display will look extremely blurry after coming from rMBP.
Note: rMBP is able to play most demanding modern games on 1680x1050
Actually thats interesting. This Retina mac is the first screen I've used that when you switch resolutions there's no real degradation in visual quality. Pretty impressive stuff.
I find games in boot camp to be fuzzy at that resolution because of the way the scaling works under windows. It looks a lot better when pixel doubled under OSX than stretched under boot camp.
I find games in boot camp to be fuzzy at that resolution because of the way the scaling works under windows. It looks a lot better when pixel doubled under OSX than stretched under boot camp.
Agreed. I actually returned my rMBP because of the fuzziness at non native resolutions including 1440x900. Decided to go with the cMBP with the high res anti glare screen instead
Agreed. I actually returned my rMBP because of the fuzziness at non native resolutions including 1440x900. Decided to go with the cMBP with the high res anti glare screen instead
Can't remember the exact resolution I use in boot camp but it's similar to this. I find that it works great. Not *as* sharp as native, but native is just unusable, even with the DPI trick. I blame Microsoft for that rather than Apple.
I agree with the above post- rMBP display handles non-native resolutions better than any LCD I've ever used before. The difference is still noticeable if I directly compare the two, but when I'm running in a lower res it's not so bad that I continuously think about it.