Gaming on 1400 x 900 with rMBP

Discussion in 'MacBook Pro' started by UBS28, Nov 8, 2012.

  1. UBS28 macrumors 6502a

    Oct 2, 2012
    Will games played at a resolution of 1400 x 900 on the rMBP look very blurry as it's not the native resolution of the screen?
  2. Onexy macrumors member


    Sep 14, 2012
    Nope. 1440x900 is perfectly fine for games on the retina display while saving performance.
  3. leman macrumors G3

    Oct 14, 2008
    They will look very similar to what they would look on a native 1440*900 screen. So it will look blurry compared to the usual UI, but its more a subjective effect, the same way as the cMBP display will look extremely blurry after coming from rMBP.

    Note: rMBP is able to play most demanding modern games on 1680x1050
  4. dissdnt macrumors 65816


    Aug 3, 2007
    Actually thats interesting. This Retina mac is the first screen I've used that when you switch resolutions there's no real degradation in visual quality. Pretty impressive stuff.
  5. SchuettS macrumors 6502

    Dec 4, 2008
  6. Dyno-Mike macrumors regular

    Aug 19, 2012
    United Kingdom
    I find games in boot camp to be fuzzy at that resolution because of the way the scaling works under windows. It looks a lot better when pixel doubled under OSX than stretched under boot camp.
  7. mario-64, Nov 9, 2012
    Last edited: Nov 9, 2012

    mario-64 macrumors regular

    Jun 23, 2012
    Agreed. I actually returned my rMBP because of the fuzziness at non native resolutions including 1440x900. Decided to go with the cMBP with the high res anti glare screen instead
  8. Dyno-Mike macrumors regular

    Aug 19, 2012
    United Kingdom
    I just wish there was a way to pixel double it under windows like OSX does it then it would look ok at 1440x900.

    At least 1920x1200 stretched looks decent enough under windows...
  9. zakee00 macrumors regular


    Jul 7, 2004
    Anchorage, Alaska
    Can't remember the exact resolution I use in boot camp but it's similar to this. I find that it works great. Not *as* sharp as native, but native is just unusable, even with the DPI trick. I blame Microsoft for that rather than Apple.

    I agree with the above post- rMBP display handles non-native resolutions better than any LCD I've ever used before. The difference is still noticeable if I directly compare the two, but when I'm running in a lower res it's not so bad that I continuously think about it.

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