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Mrbiggestman

macrumors regular
Original poster
With the release of geekbench 7 releasing Thursday and the results coming in. It seems like the iPhone 17 pro max results have dropped by a significant margin making the iPhone no longer the single core the leader that it once was and bringing it closer to the andriod competition competing against the likes of the snapdragon 8 elite gen 5 and surprisingly exynos 2600.

Has your opinion changed much since geekbench 7 released thinking they need to be more competitive or are your opinion mostly unchanged?

My results:

cpu:

GPU:

Download link for geekbench 7:
https://apps.apple.com/us/app/geekbench-7/id6789655014
 
iPhone Air numbers have really fallen with Geekbench 7! But it doesn’t feel any different lol in fact it’s the best it’s been on iOS 26.6 😃🤣

Geekbench 6

IMG_0550.jpeg


Geekbench 7

IMG_0551.jpeg
 
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With the release of geekbench 7 releasing Thursday and the results coming in. It seems like the iPhone 17 pro max results have dropped by a significant margin making the iPhone no longer the single core the leader that it once was and bringing it closer to the andriod competition competing against the likes of the snapdragon 8 elite gen 5 and surprisingly exynos 2600.

Has your opinion changed much since geekbench 7 released thinking they need to be more competitive or are your opinion mostly unchanged?

My results:

cpu:

GPU:

Download link for geekbench 7:
https://apps.apple.com/us/app/geekbench-7/id6789655014
It’s great to know the sheer raw power modern day smartphones have, still blows the mind that we carry such ludicrously powerful devices in our pockets daily, more so the more recent ones that have a heavy focus on neural engines and AI models.

With the above being said, I have cared less and less how iPhone compares on benchmarks to Android, I’ve cared more about the leap (read as: step) between each iPhone generation though.

Androids can have all the huge raw power but due to poor developer support + fragmentation they seem to always lag behind in game optimisation versus iPhone and other iOS devices like iPad.
 
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As long as Apple is the only vendor designing iOS products, there will be zero competition. Competition against android isn’t meaningful these days as at that point we are comparing Apple to orange.
 
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As long as Apple is the only vendor designing iOS products, there will be zero competition. Competition against android isn’t meaningful these days as at that point we are comparing Apple to orange.
yeah basically me on phones/tablets but the other way around. MacOS though is still the superior choice and that's the only point where i like apple.
 
Androids can have all the huge raw power but due to poor developer support + fragmentation they seem to always lag behind in game optimisation versus iPhone and other iOS devices like iPad.
Sure there's more optimization but the catergory of games are very limited.

e.g: playing minecraft java, emulation for game titles, hollow knight silksong on android port, game file tweaking (I can play tomb raiders on a 144fps at 1080p modifying game files) are all things that you can't or very limited to doing, there is also a whole range of other games or apps that andriod can do which makes android fun.

iPhone for me is seen as a safe option. good enough it will last you years but boring enough that when you change phone, you'll still feel the dopamine hit.
 

I think this is how OP thinks people react to synthetic benchmarks.
I do - or don't - depending on the phone. When I buy the newest high-zoot Android or iPhone, I open gsmarena and find its benchmarks compared to others, and then boast appropriatly. 😂 However, when I buy a "utilitarian" device, like my 16e, which I bought a year after its launch, I ignore the benchmarks and go on with life.
 
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With the release of geekbench 7 releasing Thursday and the results coming in. It seems like the iPhone 17 pro max results have dropped by a significant margin making the iPhone no longer the single core the leader that it once was and bringing it closer to the andriod competition competing against the likes of the snapdragon 8 elite gen 5 and surprisingly exynos 2600.

A far better sanity check is to look at the list of recent submissions


That typically this will give a snapshot of different implementations and relative numbers between them . All the systems are running the same benchmark version. That’s the only valid baseline for comparison.

Compiler makers and chip vendors all tend to ‘cheat over time. They find what the benchmark wants to do and optimize that . Periodic benchmark composer have to look at the common cheating and shift to a new adjusted workload that is harder to cut corners on . Rinse and repeat .

A revised Benchmark should push scores lower . If not catching any ‘cheaters’ then really doing nothing new .
 
Compiler makers and chip vendors all tend to ‘cheat over time. They find what the benchmark wants to do and optimize that . Periodic benchmark composer have to look at the common cheating and shift to a new adjusted workload that is harder to cut corners on . Rinse and repeat .

A revised Benchmark should push scores lower . If not catching any ‘cheaters’ then really doing nothing new .
well staying on the topic of phones, the good thing with android is that much of what you can do can be tested. If a phone manufacturer is boosting their score you can literally just change the package name of the benchmarking app and modify the name of the new apk so the phone doesn't detect the benchmark in which then you can find the proper score without the manufacture boosting.

iPhone you just have to take at face value.
 
well staying on the topic of phones, the good thing with android is that much of what you can do can be tested. If a phone manufacturer is boosting their score you can literally just change the package name of the benchmarking app and modify the name of the new apk so the phone doesn't detect the benchmark in which then you can find the proper score without the manufacture boosting.

The real 'cheating' is way , way , way more sophisticated than matching an app name. It is down at the structure of the binaries ( or code if at the compiler ) levels. It is completely immaterial what the user level name of the app is.

P.S. the optimizations are somewhat generally useful if other apps have the same structure then go faster also. But what measuring at that point is what apps have that same structure, not general usefulness of the CPU/GPU/etc. ( e.g., the caches get so large that the code fragment is entirely inside the cache and completely decoded .. And drifting into more so measuring cache size than CPU implementation design ) Benchmarks of the apps you actually use is better but generally folks want more simple comparison mechanism.
 
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Sure there's more optimization but the catergory of games are very limited.

e.g: playing minecraft java, emulation for game titles, hollow knight silksong on android port, game file tweaking (I can play tomb raiders on a 144fps at 1080p modifying game files) are all things that you can't or very limited to doing, there is also a whole range of other games or apps that andriod can do which makes android fun.

iPhone for me is seen as a safe option. good enough it will last you years but boring enough that when you change phone, you'll still feel the dopamine hit.
I get it, I had Androids from 2010 to 2019, loaded custom ROMs and kernels, even did some overclocking, I still have nostalgia about the CyanogenMOD days…but I am now 36 and all I want is to “plug & play”, I don’t want to tinker and mess around with stuff, I want the package to be installed in a complete manner that doesn’t requite any more work from my side other than to either play the game or use the app, lol.

So yep, the safe option it is for me.
 
All numbers did go down from Geekbench 6 to 7. I tested it on my Windows devices as well as on my work’s Android.

7 simply uses different algorithms to measure the performance and calculate the score.
 
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