Getting started - what software needed to start development

Discussion in 'iOS Programming' started by hkhan2008, Aug 20, 2008.

  1. hkhan2008 macrumors newbie

    Joined:
    Aug 20, 2008
    #1
    Hi friends,

    I am doing R&D for iPhone. I want to develop the application for iPhone. I want to know that how can I start development for iPhone. Please tell me steps to installing the SDK and tell me what all software will be require. I dont know anything about iPhone SDK. For installing iPhone SDK what OS will be require. Is it possible to install the SDK on Windows OS? please guide me.

    Regards,
    hkhan2008
     
  2. pilky macrumors newbie

    Joined:
    Jun 5, 2005
    #2
    6 steps to starting iPhone development using Windows.

    Step 1: Open your browser of choice
    Step 2: Navigate to www.apple.com
    Step 3: Click on the Store link at the top
    Step 4: Choose a Mac and purchase it
    Step 5: When your Mac arrives set it up
    Step 6: Get an ADC account, download the iPhone SDK and install it.
     
  3. robbieduncan Moderator emeritus

    robbieduncan

    Joined:
    Jul 24, 2002
    Location:
    London
    #3
    Thanks to the mods for splitting this into it's own thread :)

    The SDK is only supported on Mac OSX 10.5 (I think 10.5.3 and above) running on an Intel based Mac. There are hacks to get it to work on PPC Macs but I'd not recommend that as it's not supported and performance is not going to be as good. There is no option (and not really ever likely to be) for installing on any version of Windows or Linux.

    The cheapest option is to buy an Intel Mac Mini on eBay or similar (make sure it's an Intel one).
     
  4. dancavallaro macrumors regular

    Joined:
    Jul 13, 2008
    #4
    Remember though, if you get a Mac Mini, you'll need to provide your own monitor, keyboard, and mouse.

    If you live in a city, or fairly populated area, you might try looking on Craigslist for a used MacBook. I was able to get a decent (2ghz, 1 gig RAM) used MacBook from Craigslist when I was on vacation in Boston. It works just fine for iPhone development, even with Firefox, Xcode, Instruments, Photoshop, and Preview all open.
     
  5. Luke Redpath macrumors 6502a

    Joined:
    Nov 9, 2007
    Location:
    Colchester, UK
    #5
    This might seem a bit harsh, but you want to get into iPhone development yet you cannot even work out how to download the SDK or find out for yourself what it's requirements are?

    I've only started following this forum today (I *am* a newbie myself) but it seems like so many people posting on here want their hands holding for them and can't be bothered to take the most basic of steps to resolve their problems themselves (e.g. look on the Apple developer site, read the documentation, use google).
     
  6. admanimal macrumors 68040

    Joined:
    Apr 22, 2005
    #6
    Thank you for saying what every experienced developer on here has been thinking for the last 4 months.
     
  7. Luke Redpath macrumors 6502a

    Joined:
    Nov 9, 2007
    Location:
    Colchester, UK
    #7
    Don't get me wrong, I know people have to start somewhere - I'm also an experienced developer but Cocoa/Objective-C is completely new to me - you can learn a lot from reading the guides and documentation on the Apple site.

    If I do have one complaint about the online docs, its the way the framesets work, always refreshing the entire frameset when you open a new page so you have to scroll back down the contents each time...argh!
     
  8. admanimal macrumors 68040

    Joined:
    Apr 22, 2005
    #8
    You should use the docs that are built-in to XCode. Just go to Help->Documentation.
     

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