I've been trying for the past couple hours to get my GLFW setup all configured and stuff. Now, I think I have everything I need (thanks, homebrew), and I have an Xcode project in which I've added "libglfw3.3.1.dylib" to my linked libraries. However, Xcode complains that glfw3.h couldn't be found and I don't know how to fix that. Some other guy mentioned adding some kind of include file to my "header search path"s, but I can't figure out what he's talking about. Does he mean the "include" directory?