God Toys (by Anuloid Games)

Discussion in 'iOS Apps' started by anuloid, May 17, 2014.

  1. anuloid, May 17, 2014
    Last edited: Jun 23, 2014

    anuloid macrumors newbie

    Joined:
    May 17, 2014
    #1
    Hi Dears,
    I'd like to introduce a new game developed by our company. To be released in coming weeks. All questions and comments are welcome. Please be active, also I'm here to answer your questions.

    Description
    How did God create the world? By playing :)

    [​IMG]

    Create the world by hands of God!

    God created the world in 7 days. He did this with a great love and temptation knowing that all of this kindness, warm-heartedness and impetuous love will rule the whole world. And he succeeded delightfully.

    God Toys recreates the full sequence of the origin of Universe and life on the Earth. Similarly, you get the chance to gradually create the world starting from the atom to the Sun, from the electron to the mountains and canyons.
    Why “God Toys”? Because the creations of God can be perceived as toys in his hands in its best meaning. “God Toys” is an arcade game with a great dynamics and continuously updating levels. You will create a new unit of the Universe every single day. You are going to build the world by God hands and “colorful balls” and discover new useful information as well.

    Enjoy the game by creating the world as God did once!

    [​IMG]

    [​IMG]

    Video Trailer on YouTube.



    Developer website
    App Store page

    ...and a bit more about the game play.


    GOD TOYS Game Play

    The hollow space should be filled in with respective colored balls to create elements.
    Slide fingers in both sides of the screen to control the aim. Take off a finger to release a colored ball into a hollow space.


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    GOD TOYS power-ups

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    Divine Eye - most powerful, can be passed through other balls

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    Holy Beam - gives an aimed beam for accuracy

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    Rainbow can be fit in any hole of any color

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    Slowdown - slows down the balls speed for a short time.

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    Double Score - gives double points for a short time​

    Monetization Model
    Freemium, offers in app purchase (only 1 type of power-up: Divine Eye)
     
  2. anuloid thread starter macrumors newbie

    Joined:
    May 17, 2014
    #2
    more screenshots

    more screenshots from the game
    [​IMG]

    [​IMG]

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    (I) information icon in the right shows main information about the creatures of the God and includes a link to respective wiki page.
     
  3. anuloid thread starter macrumors newbie

    Joined:
    May 17, 2014
    #3
    Good news !

    [​IMG]

    The game is already available at Google Play.
    Hope to submit the game to Apple coming weeks.
     
  4. anuloid thread starter macrumors newbie

    Joined:
    May 17, 2014
    #4
    Suggestions Needed !

    We're trying to add some sounds (voice) in the game so it is more comprehensive for iOS from the first.

    If you have any suggestions relating to "God" voice, i.e. what should be said during the game, like "good", "don't give-up", "divine eye", etc. , please post your suggestions here, and we'll try to incorporate them in the upcoming "God Toys" game for iOS to extent possible.

    The presentation of the game is featured on PreApps

    [​IMG]
     
  5. The Doctor11 macrumors 603

    The Doctor11

    Joined:
    Dec 15, 2013
    Location:
    New York
  6. anuloid thread starter macrumors newbie

    Joined:
    May 17, 2014
    #6
    :) Will let you know about the release as soon as Apple approves it.
     
  7. anuloid thread starter macrumors newbie

    Joined:
    May 17, 2014
    #7
    Icon Change

    - We've changed the icon of the game, from Eye into Balls :)

    [​IMG]

    - A new, interesting review from "another angle" is published on http://mobiappsreview.com/

    - and finally the game was submitted to Apple and we hope to receive approval within a week.
     
  8. anuloid thread starter macrumors newbie

    Joined:
    May 17, 2014
  9. anuloid thread starter macrumors newbie

    Joined:
    May 17, 2014
    #9

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