*GOOD* Objective-C 2D OpenGL Tutorials

Discussion in 'Mac Programming' started by MorphingDragon, Jun 21, 2010.

  1. MorphingDragon macrumors 603

    MorphingDragon

    Joined:
    Mar 27, 2009
    Location:
    The World Inbetween
    #1
    Before you say use Google, been there.

    Does anybody know a good beginners tutorial for OpenGL written in objective-c? Because all the ones I can find are C++ or the Aaron Hillegass chapter differently worded. Using Quartz for games is more trouble than its worth IMO.

    (I cant afford the red and yellow book ATM, $100US is a lot for a student :()
     
  2. garethlewis2 macrumors 6502

    Joined:
    Dec 6, 2006
    #2
    You don't need a good tutorial in Objective-C for OpenGL.

    What you need is a good tutorial in OpenGL with C, or you can try the old and trusted http://nehe.gamedev.net/

    Those will be a mixture of C and C++, but mostly C. C++ makes it messy using callbacks.
     
  3. kainjow Moderator emeritus

    kainjow

    Joined:
    Jun 15, 2000
    #3
    Depends on what you're making. If you use it properly (e.g. CGLayer) it can be quite fast.
     
  4. AlmostThere macrumors 6502a

    #4
  5. MorphingDragon thread starter macrumors 603

    MorphingDragon

    Joined:
    Mar 27, 2009
    Location:
    The World Inbetween
    #5
    I'm not doubting its performance, Quartz is very good for general purpose 2D application. There's just some quirks that make game dev with it annoying.
     

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