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MorphingDragon

macrumors 603
Original poster
Before you say use Google, been there.

Does anybody know a good beginners tutorial for OpenGL written in objective-c? Because all the ones I can find are C++ or the Aaron Hillegass chapter differently worded. Using Quartz for games is more trouble than its worth IMO.

(I cant afford the red and yellow book ATM, $100US is a lot for a student 🙁)
 
You don't need a good tutorial in Objective-C for OpenGL.

What you need is a good tutorial in OpenGL with C, or you can try the old and trusted http://nehe.gamedev.net/

Those will be a mixture of C and C++, but mostly C. C++ makes it messy using callbacks.
 
Depends on what you're making. If you use it properly (e.g. CGLayer) it can be quite fast.

I'm not doubting its performance, Quartz is very good for general purpose 2D application. There's just some quirks that make game dev with it annoying.
 
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