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Discussion in 'iPhone' started by Prof., Oct 8, 2009.
There is something that rings true with this.
HTC built a whole new GUI on top of Android, so that shows you how much more can be accomplished than on the iPhone "sandbox" at present.
If Apple wants to stay in the game they really need to open up the platform a bit more.
If anything is going to hurt the iPhone it will be when developers start migrating to more friendly or viable platforms. As it stands now, no other manufacturer can provide an environment with millions of customers to developers, and that, if anything, is going to determine Apple's success moving forward. I'm not saying that Android won't have a flourishing development community moving forward, but the idea of having 10 million customers (which Apple gives you full access to) is pretty hard to turn down.
Also, as fake Steve points out, the fact that developers will have to make their apps compatible across a range of instantiations of the Android OS means that either A) they'll have to spend more time, and more money, and thus potentially be more attracted to the relatively unified dev platform the iPhone offers, and/or b) they simply won't bother making their apps compatible across the range of products and focus on one specific device (thus limiting the combined effect of all those different Android devices on the iPhones marketshare).
A particularly relevant quote from the discussion on the fake Jobs' site:
you clearly didnt take the time to scroll down the page and read the rest of the comments, because if you had you would see how uninformed the article writer is.
umm, the only reason its 'easier' to develop for the iphone is because the thing has essentially NOT changed since the first iphone 2g.
theres already a small gap between 3gs and 3g/2g owners as only one side can get augmented reality apps. is this a big deal right now? not really. but as more features are introduced to the hardware with each revision, more and more people will slowly be left behind and limited in the apps they can choose to run. developers will have to choose who they're gonna have to leave out when they write their next app.
so yah, if you expect the next generation iphone to basically be nothing but a hard drive capacity bump, then alright, i guess app developers will have it 'easier'.
meanwhile, i do agree that android phone will easily overtake iphone os. lets face it, the apple fanboys posting there clearly try to make the whole "omg you have to make it compatible across SO MANY google phones!" more profound and difficult than it really is.
and if its so much easier to develop for a platform that has similar hardware across its development base, why am i still able to find 10000000x more options for specific software on windows (which has to run on an infinite amount of hardware configurations) than i can for my macbook? do mac fanboys seriously think its "so much harder" to develop for windows?
theres a reason why API's exist.