Google Cardboard

Discussion in 'Alternatives to iOS and iOS Devices' started by viskon, Oct 18, 2014.

  1. viskon macrumors 6502

    Oct 20, 2012
    I just got my Google Cardboard kit in the mail. It took a while to put together, mainly because it came with no instructions , but I'm amazed by what a $3 contraption made of cardboard can do.

    Google's cardboard app on the Play Store really showcases what Virtual Reality can be as the technology develops.

    I would highly recommend anyone interested in virtual reality to give Cardboard a try.

    It worked fine with my Galaxy Nexus, S3, S4 and Note 3.

    And a YouTube video by our friend Lou, thankfully not bending it.
  2. Dave.UK macrumors 65816


    Sep 24, 2012
    Kent, UK
    Still waiting for mine to arrive, hopefully should be here next week.

    Must say, really looking forward to giving it a go.
  3. mattopotamus macrumors G5


    Jun 12, 2012
    what does this actually do besides putting your phone right up to your face?
  4. pdqgp macrumors 68020


    Mar 23, 2010
    The idea is that it splits the screen so that your left and right eyes will have two different views so your field of view will appear wider. It also removes any peripheral distractions, thus immersing you in whatever you're viewing.
  5. mattopotamus macrumors G5


    Jun 12, 2012
    Thanks for that explanation.
  6. mercuryjones macrumors 6502a

    May 31, 2005
    College Station, TX
    So, why didn't Lou try to bend it? I mean, that's kind of his schtick now. /s
  7. samiznaetekto macrumors 65816

    Dec 26, 2009
    How's the image quality? With cheap 1-element lenses, there must be a lot of chromatic aberration?
  8. viskon thread starter macrumors 6502

    Oct 20, 2012
    Keeping in mind that this is the first time I've ever tried something like this out, and so I have no baseline to compare against , I am pretty happy with how it works. I am sure that there is some distortion due to the lens, but at no point have I felt any hindrance to my experience. . There are some VR apps that I tried that made me feel that I was really "into" it.
    My favorite right now is the YouTube app where all the videos seem to be hovering in the air all around me. And watching the video is like being in a movie theater.
  9. spinedoc77 macrumors G3


    Jun 11, 2009
    It's kind of unbelievable, but image quality is pretty darn good. I'm very impressed by the cardboard project. I hooked my N3 to it and also used a PS3 controller to play some of the demos they had. The only issue was you couldn't customize the controls to strafe. They had one demo of a space game where you had to avoid some black blobs, I was surprised that such a simplistic game could scare the crap out of me so badly.

    I can NOT wait for the Samsung VR to come out. Paired with my Note 4 and a PS3 controller it will be an awesome experience.
  10. viskon thread starter macrumors 6502

    Oct 20, 2012
    I tried the spaceship game too (Refugio 3d space station ?). It is an unsettling experience for sure.
  11. swy05 macrumors 6502

    Aug 9, 2008
    Ive always had a problem with 3d/vr. Watching 3d movies in theaters would make me nauseous for the first 20 minutes or so. It would get better after that.

    Got cardboard and downloaded the rollercoaster app. After 5 minutes i felt nauseous so i had to lie down in bed.

    Im wondering if Oculus/morpheus/samsung vr addresses this or if ill never be able to truly enjoy vr.
  12. keryse macrumors newbie

    Oct 27, 2014
    Google Cardboard and Junaio

    I am currently doing a research project with my professor in Augmented Reality and NFC. I have recently purchased a Google Cardboard and am trying to figure out if Junaio application can incorporate into Google Cardboard application so that we can use Google Cardboard to view Junaio activities. Your professional advice regarding how to incorporate those two applications together will be valuable. Hope to hear from you soon!Thank you!
  13. sracer macrumors G3


    Apr 9, 2010
    Prescott Valley, AZ
    I've had Hasbro's My3D for a few years and they offered free 3D immersive titles. Only their proprietary offset (between left and right images) prevented it from being a universal 3D viewer.

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12 October 18, 2014