It's all true, of course. The appeals system means this case is far from over, and the industry—any industry, really—is built on what came before it. Then again, if Google didn't think patents were critical and sound, it may not have coughed up $12.5 billion for Motorola.
Who knows what these companies really think of the patent system, but they'll continue to stockpile massive arsenals of increasingly trivial patents while ever the system remains unchanged—if they don't, someone else may do it. Was this what the system was originally designed to achieve—huge companies battling it out in court, scrapping over every minute detail of the user interface? I don't think so.
But what's the solution? I don't know.
No it doesn't, Apple are using a corrupt and broken system to it's advantage over it's competitors.
Right. Some of the patents Apple has been awarded seem quite absurd… and yet, I bet they feel justified in defending them, because they know how hard they worked to design the iPhone and its software. Even when you're borrowing ideas from others, it still takes a lot of creativity and design to put them together in such a way as to create an elegant and usable product with unsurpassed attention to detail, as did Apple with the iPhone.
So you can understand Apple's desire to defend its turf. But you can also understand the frustration of others, who are now being asked to walk sideways, or backwards, or on their tippy toes, because Apple was awarded a patent for walking forward, one leg after the other. This can potentially stifle innovation, because another company might very well have a great idea called 'running', but it's a little hard to implement when you're forced to walk sideways.